- Introducing the HUD
- Improving Your Tools
- Chests: Safely Stash Your Stuff
- Avoiding Monsters
- Hunger Management
- Your Mission: Food, Resources, and Reconnaissance
- A Resourceful Guide to the Creative Mode Inventory
- The Bottom Line
A Resourceful Guide to the Creative Mode Inventory
Minecraft’s resources fall into several primary categories. Some of them are a natural early focus as you improve your position from those gathered for first-night survival; others become more important as you get further through the game, gear up for your exploration of The Nether and The End regions, and become more creative with all that Minecraft has to offer. Here’s a quick summary of the different categories. You can view all possible tools and resources by opening your inventory in Creative mode, as shown in Figure 3.10. The categories that follow correspond to the tabs running across the upper and lower sections of the Creative mode inventory.
FIGURE 3.10 Creative mode inventory provides access to the full set of resources and tools.
- Building Blocks—Building blocks are used, as you might expect, for construction, including housing and almost anything else. Build a bridge for your redstone rail. Construct a dam. Elevate a farm above a level that won’t get trampled by mobs, or put up a fence. Build a skyscraper or reconstruct a monument. Minecraft provides a large number of primary blocks—such as cobblestone, gravel, wood, and dirt—that can be harvested directly, but things definitely become more interesting once you start creating secondary types of blocks from primary materials. You can store many items more efficiently (for example, by converting nine gold ingots into a single gold block), and climb more efficiently by crafting stairs instead of jumping up and down blocks on well-travelled routes. Building blocks are, without being too punny, the building blocks of creativity.
- Decoration Blocks—Decoration blocks are something of a catchall category. Generally, they are things you can use to make your constructions more interesting. Some of those are just visual, such as carpet, whereas others such as crafting tables, chests, and the bed that keeps you safe at night provide vital functions.
- Redstone—Redstone is an almost magical resource. You can use it to build powered circuits, quite complex ones, and then activate pistons to automatically harvest a farm plot, set up traps, open and close doors, and a huge amount more. The limits are set only by your imagination. Redstone is also used to craft powered rail tracks and a range of other useful items such as a compass and clock. See Chapter 9, “Redstone, Rails, and More,” for more information.
- Transportation—Transportation is a small category, but one that’s a lot of fun and very useful. It includes powered and unpowered rails, minecarts, a saddle, a boat, and anything else related to moving yourself and other items around. There are enough options there to enable you to build everything from massive transportation systems to incredible roller coasters.
- Miscellaneous—Miscellaneous contains a range of useful and obscure items. You’ll find the buckets quite handy for setting up new water and lava sources, and you can use the eggs to spawn most of the mobs, populating a farm and more.
- Foodstuffs—Foodstuffs contains the full range of edibles, including the enchanted form of the golden apple, the rarest edible in the game. Take a few of these with you the next time you think you’ll be in a tight spot, and you may just be able to make it through that moaning zombie horde.
- Tools—Tools can be wielded as weapons, but not very effectively. They are, however, great at digging, chopping, hoeing, and setting Nether Portals on fire with the flint and steel. You’ll also find shears for stripping the wool from sheep, a fishing rod, and a few enchanted books that can add special powers to your tools.
- Combat—Combat provides your weapons and armor, as well as the remaining enchanted books that relate to combat items.
- Brewing—The Brewing tab contains all possible potions and a number of the rarer ingredients required that don’t fit into other categories. Potions are incredibly handy. Caught outside at night? The Potion of Night Vision triples the brightness to almost daylight conditions. You can learn more about brewing in Chapter 10.
- Materials—Materials is the final catchall category, along with the miscellaneous and decoration blocks. It differs because it is composed of secondary items that are derived from another action. For example, killing a chicken can drop feathers, and you’ll need those for the fletching on arrows unless you gather them from skeletons. Grow wheat to get bushels that can be used to tame horses, donkeys, and mules.
There are two other tabs on the Creative inventory. In the upper-right corner is a compass icon. This is the search bar. Just click on it and type in the item’s name.
In the lower-right corner is a chest. This is your Survival mode inventory containing any items you were carrying when you switched to Creative mode. (This is empty if you started your world in Creative mode.) You can shift items between the Creative mode inventory and your Survival inventory. Any items you drag down to the access bar are common across both inventories. Re-move items from your Survival inventory by dragging them down to the square filled with an X.