Home > Articles > Mobile Application Development & Programming

  • Print
  • + Share This
This chapter is from the book

Summary

In this hour, we created several remote apps using the Anymote library. The basic structure of a remote app was examined. A remote app will implement a ClientListener and bind to the AnymoteClientService. These apps started the Chrome browser and showed a specific URL by flinging an Intent to the TV. They sent both keystrokes and mouse movements to the TV. Together these example apps provide a basis for creating more sophisticated remote apps.

  • + Share This
  • 🔖 Save To Your Account