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This chapter is from the book
Future Software Changes
Finally, if we had lawyers, they’d probably tell us to say this: We’ve done our best to make sure this book’s tutorials and concepts are up to date and accurate at the time we wrote them. They reflect everything we know about writing accurate, reliable Unreal code. We’ve been darned careful. But we can’t predict the future. (Find someone who can, and we’ll hire them ASAP!) Bottom line: If someday, some patch or software update changes the way these tutorials behave, hey, that’s out of our hands.
With that, let’s say goodbye to the lawyers, and get down to work.
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