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This chapter is from the book
What You've Learned
- What the Actions panels are and what to use them for
- The real difference between object and frame actions
- _x
- _y
- _xscale
- _yscale
- _xmouse
- _ymouse
- _alpha
- _rotate
- Global variables
- startDrag
- hitTest
- getBounds
- gotoAndPlay
- gotoAndStop
- trace
- if
- else
- else if
- Key.getCode, Key.KEYNAME
- onClipEvent(enterFrame,_keyDown,_
- mouseUp, mouseDown)
- on(release, keyPress)
- Text fields and how to manipulate them
- Looping (for, break)
- Arrays
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