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This chapter is from the book

This chapter is from the book

Preparing the Maze with Tinkercad

Back in Chapter 2, you saw how Tinkercad can be used to import an .stl or .svg file and then export it as a .schematic file for use with MCEdit and Minecraft. My maze is now in the .svg format, so I’m going to go ahead and import it into Tinkercad by using the Import tool.

After opening up Tinkercad, I click on the Create New Design button to open up a new project. I use the Import tool and locate the MAZE.svg file. After I click the Open button, the maze appears on the workplane as shown in Figure 3.5.


FIGURE 3.5 My maze has now been imported into Tinkercad.

As you can see in Figure 3.5, the maze is much larger than the workplane that is hiding underneath it. I’ll shrink the maze down a bit by clicking on it once to select it. In the four corners of the maze, you can see small white boxes (sometimes also called Resize boxes), as indicated in Figure 3.6.


FIGURE 3.6 Select the maze, and small white boxes appear at the corners.

I need to shrink the maze’s width and length at the same time and at the same rate. To do this, I hold down the Shift key and then click on one of the four corner white boxes; it doesn’t matter which one, as long as it’s not the white box on top of the maze.

As I drag a white corner box closer to the center of the maze, the maze shrinks. Figure 3.7 shows that I’ve shrunk it down to fit inside the workplane. It’s not centered over the workplane, but that’s okay. I can simply click once and hold on my maze and drag it to center it on the workplane.


FIGURE 3.7 My maze is shrunk down in size.

Remember from Chapter 2 that when you export an object in Tinkercad to Minecraft, it uses a 1mm = 1 block ratio for the size. As you can see in Figure 3.8, my maze is 192mm in length and width. (Hover your mouse pointer over a corner white box to see the length and width will displayed.)


FIGURE 3.8 My maze is currently 192mm in width and length.

To see how tall my maze will be, I hover my mouse pointer over the white box in the center of the maze, near the top. As you can see in Figure 3.9, my maze is 3.19mm tall, so it will be three blocks tall.


FIGURE 3.9 My maze will be three blocks tall.

What if I want a taller maze? Easy! Click and hold down on that center white block and drag up (slowly) but don’t hold down the Shift key. This way you will change only the height of the maze. Figure 3.10 shows that I’ve resized my maze to be 5mm tall, which means it will be 5 blocks in height once it’s imported into Minecraft.


FIGURE 3.10 The maze is resized to be 5 blocks tall.

I’ve played around with my maze, increasing the inside circle’s diameter and the outer diameter until I’ve ended up with a maze that is 239mm in length and width and 5mm in height. This information will become important shortly, when I find a piece of land to place the maze.

All that’s left to do in Tinkercad is to export the maze as a .schematic file. I click on the Design tab and select the Download for Minecraft option, as shown in Figure 3.11.


FIGURE 3.11 My maze will be downloaded as a .schematic file.

I’ve placed this .schematic file in the folder that holds my MAZE.png and MAZE.svg files, as shown in Figure 3.12.


FIGURE 3.12 The MAZE.schematic file is saved to my computer.

Now it’s time to open up MCEdit and get this maze imported into a Minecraft world.

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