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Get a Video Game Up and Running
Aug 14, 2018
Game programmer and teacher looks at the fundamental concepts of game programming and how to get an initial game up and running. He also introduces the Simple DirectMedia Layer (SDL) library.
Transitioning to Microservices
Aug 14, 2018
The engineering director for Cisco Networking Academy platform outlines how to to approach the transition to microservices including best practices.
Modularity in C++ 17
Aug 13, 2018
The creator of C++ provides an overview of modularity as it applies to C++ 17.
C# Methods and Parameters
Jul 18, 2018
This chapter investigates the details of C# methods and their parameters.
Process Fluid Mechanics
Jul 18, 2018
This excerpt from Analysis, Synthesis, and Design of Chemical Processes provides a more logical pedagogy for the design of basic process equipment including pipes, pumps, and compressors.
Creating a 2D Game with Godot Engine
Jul 15, 2018
A step-by-step guide to creating a simple 2D space shooter with Godot Engine, including how to organize your scenes and make the scripts.
How to Get Started as a Systemic Game Designer
Jul 15, 2018
Look at different aspects of the game design process and how to get started in each as a systemic game designer.
Cluster Analysis in Excel
Jul 14, 2018
Learn how to calculate the mean, median, and mode of your data in Excel 2016.
Why You Should Care About Self-Promotion and Personal Branding
Jul 14, 2018
Find out why self-promotion is now essential for just about everybody and learn the 5 principle objectives of personal branding.
Agile Retrospectives 101
Jun 26, 2018
Get the basics you need to start with your first Agile retrospective to establish a continuous improvement process.
Troubleshoot Failure Domains and Information Hiding in your Networks
Jun 25, 2018
Information hiding relates to the larger goals, or policies, of building scalable, repeatable networks. This excerpt presents some widely used solution implementations.
Introducing the Nexus Framework for Scrum
Jun 20, 2018
Key contributors of the Nexus framework outline the basic principles and concepts behind Nexus, including when you need a Nexus and what you need to get started applying it to a Scrum project.
The Physical Basis of Transmission Lines
Jun 16, 2018

Prolific author and instructor Eric Bogatin goes into detail of what a real transmission line is and its properties.

Azure Stack Architecture
Jun 15, 2018
Get an overview of the Azure Stack integrated system and Azure Stack internals.
Defining ASP.NET Core Configuration
Jun 14, 2018
Learn about the various project configuration options in ASP.NET and how to automate tasks for an application’s build process.
Introduction to Engineering Principles and Units
Jun 12, 2018
This chapter from Transport Processes and Separation Process Principles provides a basis for understanding and identifying engineering principles and units and how to solve basic engineering problems.
Getting Started with Node.js
Jun 10, 2018
An introduction to the Node.js environment.
Using Windows 10 Ink
Mar 28, 2018
Create notes, reminders, and simple drawings you can store and share, and learn how to look for and use Ink in other apps.
Introduction to Modeling of Mass Transfer Processes
Mar 14, 2018
Introduces the basic methodology for modeling of mass transport processes and indicates three hierarchical levels of models, namely differential, macroscopic, and mesoscopic models.
Using Cortana: Your Personal Digital Assistant
Mar 14, 2018
Learn how Cortana in Windows 10 can help personalize and streamline your computing experience.

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