Home > Store

Goals and Games: Designing Your Employees' Goals Like Game Designers Design Video Games

Register your product to gain access to bonus material or receive a coupon.

Goals and Games: Designing Your Employees' Goals Like Game Designers Design Video Games

eBook

  • Sorry, this book is no longer in print.
  • About Watermarked eBooks
  • This PDF will be accessible from your Account page after purchase and requires PDF reading software, such as Acrobat® Reader®.

    The eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.

    Watermarked eBook FAQ

Not for Sale

Description

  • Copyright 2010
  • Edition: 1st
  • eBook
  • ISBN-10: 0-13-706117-X
  • ISBN-13: 978-0-13-706117-4

This Element is an excerpt from Changing the Game: How Video Games Are Transforming the Future of Business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Available in print and digital formats.

Apply the lessons of game design to supercharge employee productivity, performance, creativity, and satisfaction!

We’ve all experienced moments when we’ve felt extremely focused and productive, and time flew by. That experience, first named “flow” by Mihaly Csikszentmihalyi, has been linked to increased performance and improved learning and problem solving. Several factors that promote flow also underlie good game design and can be applied to designing employee goals.

Updates

Submit Errata

More Information

InformIT Promotional Mailings & Special Offers

I would like to receive exclusive offers and hear about products from InformIT and its family of brands. I can unsubscribe at any time.