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Fundamentals of Multimedia

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Fundamentals of Multimedia

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Features

  • Material based on a real course—Written by experienced teachers.
    • Gives students material and exercises that are at the right level of difficulty and are well connected to the text.

  • Completely worked out examples.
    • Illustrates examples for students before they attempt exercises on their own.

  • 10 to 20 exercises for each chapter.
    • Provides ample opportunity for students to practice the concepts learned.

  • Companion Website at www.cs.sfu.ca/mmbook—Hosts a large collection of student resources including sample code; a collection of tools, demos, and software; and a dynamically updated set of links tied to the book chapters. Gives Instructors access to all textbook figures, an extensive collection of online course notes, a 1-semester course syllabus and calendar of events, exercise solutions, sample course assignments, sample student projects, sample exams, and extra exam questions.
    • Gives students and Instructors access to a range of materials that will enhance the classroom experience.

Description

  • Copyright 2004
  • Edition: 1st
  • Book
  • ISBN-10: 0-13-061872-1
  • ISBN-13: 978-0-13-061872-6

This new multimedia text comes from experienced instructors who have taught upper-level undergraduate and graduate courses for more than five years. Developed from materials actually used in class, Fundamentals of Multimedia introduces all the important multimedia topics for students in computer science and engineering. The text presents an overview of the tools and taxonomy of multimedia authoring, including data representations for images, video, and audio; vital aspects of color; data compression; multimedia communication and retrieval: and content-based retrieval in digital libraries.

Coverage includes:
  • Authoring tools such as music sequencers, image and video editors, popular languages such as XML and SMIL, and programs such as Director®, Flash, and VRML
  • Graphics/image/video/audio data representations, including color models, HDTV, MIDI, and audio coding
  • Compression formats and standards for data, images, audio, and video, including both lossless and lossy formats
  • Multimedia networks, considering QoS, VoIP, media-on-demand, and multimedia over wireless networks
  • Content-based retrieval in digital libraries

A companion instructor website provides complete materials and topics for a multimedia course. In addition, an open textbook website at http://www.cs.sfu.ca/mmbook hosts a large collection of student resources.

Sample Content

Table of Contents



  Preface.

I. MULTIMEDIA AUTHORING AND DATA REPRESENTATIONS.

 1. Introduction to Multimedia.
 2. Multimedia Authoring and Tools.
 3. Graphics and Image Data Representations.
 4. Color in Image and Video.
 5. Fundamental Concepts in Video.
 6. Basics of Digital Audio.

II. MULTIMEDIA DATA COMPRESSION.

 7. Lossless Compression Algorithms.
 8. Lossy Compression Algorithms.
 9. Image Compression Standards.
10. Basic Video Compression Techniques.
11. MPEG Video Coding I—MPEG-1 and 2.
12. MPEG Video Coding II—MPEG-4, 7 and Beyond.
13. Basic Audio Compression Techniques.
14. MPEG Audio Compression.

III. MULTIMEDIA COMMUNICATION AND RETRIEVAL.

15. Computer and Multimedia Networks.
16. Multimedia Network Communications and Applications.
17. Wireless Networks.
18. Content-Based Retrieval in Digital Libraries.

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