Register your product to gain access to bonus material or receive a coupon.
The Series 60 Platform is a multi-vendor, open standards-based platform for one-handed smart phone application development. It delivers applications ranging from Web browsing to games to e-mail and messaging services, as well as other PDA functions including synchronization with PC applications such as Outlook. It also allows for video recording and playback. Nokia not only develops its own smart phones using Series 60 but also licenses this development platform to other smart phone manufacturers. The bottomline: Series 60 presents developers with a compelling opportunity to create a new wave of applications and services for global deployment on handsets from multiple manufacturers. Series 60 Software Development, the first book in the Nokia Mobile Developer Series, will be the official guide for developers creating applications for mobile devices based on the feature-rich Series 60 platform. This book covers the complete suite of development tools available for this platform including Series 60 C++ SDK (software development kit) for the Symbian OS. The authors will also cover browser-based application development using WML and XHTML. The authors will explain how to design, develop, test and debug, and deploy real world applications ranging from games to multimedia messaging.
Download the Sample
Chapter related to this title.
Foreword by Nokia.
Foreword by EMCC Software Ltd.
Preface.
Introduction to Symbian OS and Series 60 Platform.
Acknowledgements.
Authors and Contributors.
1. Getting Started.
Series 60 C++ Software Development Kits (SDKs). Development Process Overview. Series 60 Emulators. Building for the Emulator. Running the Emulator. Building for a Target Series 60 Device. Deploying on a Target Device. Summary.
SDK Versions and Selection. The HelloWorld GUI Application. Console Applications. Symbian Installation System. Additional Development Tools. Installation Tips for Series 60 SDKs and IDEs. Advanced Application Deployment and Build Guide. Summary.
Naming Conventions. Basic Types. Exception Handling and Resource Management. Descriptors. Collection Classes. Using Asynchronous Services with Active Objects. Files, Streams and Stores. Client/Server Architecture. Summary.
Application Framework. Application Architecture. Splitting the UI and the Engine. ECom. Internationalization. Good Application Behavior. Summary.
Controls. Skins. Event Handling. Resource Files. Menus. Panes. Summary.
Common Dialog Characteristics. Standard Dialogs. Forms. Notes. Queries. List Dialogs. Summary.
List Basics. Vertical Lists. Using Vertical Lists. Grids. Using Grids. Settings Lists. Using Settings Lists. Summary.
Text Editors. Numeric Editors. Secret Editors. Multi-Field Numeric Editors. Summary.
Serial Communication. Sockets. TCP/IP. Infrared. Bluetooth. Summary.
HTTP. WAP. Messaging. Telephony. Summary.
Overview of Series 60 Graphics Architecture. Basic Drawing. Fonts and Text. Shapes. Bitmaps. Animation. Direct Screen Access. Image Manipulation. Audio. Summary.
Using Standard Application Views. Application Engines. Accessing System Capabilities. Summary.
Quality Assurance. Testing. Debugging. Summary.
Example Applications. Symbian OS Books. Other Useful Books. SDKs. IDEs. Other Web Sites.
Company Overview. World Leading Expertise. Services. Benefits of Working with EMCC Software.
Download the Index
file related to this title.