Home > Store

Core iOS Developer's Cookbook, The, 5th Edition

Register your product to gain access to bonus material or receive a coupon.

Core iOS Developer's Cookbook, The, 5th Edition

eBook (Watermarked)

  • Your Price: $28.79
  • List Price: $35.99
  • Includes EPUB, MOBI, and PDF
  • About eBook Formats
  • This eBook includes the following formats, accessible from your Account page after purchase:

    ePub EPUB The open industry format known for its reflowable content and usability on supported mobile devices.

    MOBI MOBI The eBook format compatible with the Amazon Kindle and Amazon Kindle applications.

    Adobe Reader PDF The popular standard, used most often with the free Adobe® Reader® software.

    This eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.


  • Copyright 2014
  • Dimensions: 7" x 9"
  • Edition: 5th
  • eBook (Watermarked)
  • ISBN-10: 0-13-351013-1
  • ISBN-13: 978-0-13-351013-3

The best place to start iOS application development

The Core iOS Developer’s Cookbook provides ready-to-use code solutions for common iOS challenges, providing recipes that help you master the core technology at the heart of iOS. Renowned iOS programming expert Erica Sadun and top iOS developer Rich Wardwell cover the topics you need to create successful mobile applications that take full advantage of iOS graphics, touches, and views.

As in all of Sadun’s iOS bestsellers, The Core iOS Developer’s Cookbook translates modern best practices into working code, distilling key concepts into concise recipes you can easily understand and apply to your own projects. This isn’t just cut-and-paste; using examples, Sadun and Wardwell fully explain both the “how” and “why” that underscore effective and successful iOS development.

Coverage includes

  • Creating direct touch-based interfaces with multi-touch, gestures, and custom gesture recognizers
  • Building and customizing controls in powerful ways
  • Adding novel motion effects
  • Alerting users via pop-ups, progress bars, local notifications, popovers, audio cues, and more
  • Using Xcode modules to easily integrate system frameworks and headers
  • Assembling views and animation, organizing view hierarchies, and understanding how views work together
  • Supporting multiple screen geometries with the breakthrough Auto Layout constraints system
  • Controlling keyboards, making onscreen elements “text aware,” and efficiently scanning and formatting text
  • Organizing user workspaces with view controllers
  • Managing photos, videos, email, and text messages
  • Leveraging enhanced iOS support for social media activities, including Flickr and Vimeo
  • Implementing VoiceOver accessibility, including text-to-speech
  • Getting started with Core Data-managed data stores
  • Leveraging powerful networking and web services support
  • Using APIs to enhance the user experience

Sample Content

Table of Contents

Preface xiii
Chapter 1: Gestures and Touches     1

Touches     1
Recipe: Adding a Simple Direct Manipulation Interface     5
Recipe: Adding Pan Gesture Recognizers     7
Recipe: Using Multiple Gesture Recognizers Simultaneously     9
Recipe: Constraining Movement     14
Recipe: Testing Touches     15
Recipe: Testing Against a Bitmap     17
Recipe: Drawing Touches Onscreen     20
Recipe: Smoothing Drawings     22
Recipe: Using Multi-Touch Interaction     26
Recipe: Detecting Circles     29
Recipe: Creating a Custom Gesture Recognizer     34
Recipe: Dragging from a Scroll View     37
Recipe: Live Touch Feedback     40
Recipe: Adding Menus to Views     45
Summary     47
Chapter 2: Building and Using Controls     49
The UIControl Class     49
Buttons     53
Buttons in Interface Builder     55
Recipe: Building Buttons     56
Recipe: Animating Button Responses     60
Recipe: Adding a Slider with a Custom Thumb     62
Recipe: Creating a Twice-Tappable Segmented Control     67
Working with Switches and Steppers     70
Recipe: Subclassing UIControl     72
Recipe: Building a Star Slider     76
Recipe: Building a Touch Wheel     79
Recipe: Creating a Pull Control     83
Recipe: Building a Custom Lock Control     88
Recipe: Image Gallery Viewer     93
Building Toolbars     96
Summary     98
Chapter 3: Alerting the User     101
Talking Directly to Your User through Alerts     101
Recipe: Using Blocks with Alerts     105
Recipe: Using Variadic Arguments with Alert Views     110
Presenting Lists of Options     112
“Please Wait”: Showing Progress to Your User     115
Recipe: Modal Progress Overlays     117
Recipe: Custom Modal Alert View     119
Recipe: Basic Popovers     124
Recipe: Local Notifications     126
Alert Indicators     128
Recipe: Simple Audio Alerts     129
Summary     133
Chapter 4: Assembling Views and Animations     135
View Hierarchies     135
Recipe: Recovering a View Hierarchy Tree     137
Recipe: Querying Subviews     139
Managing Subviews     141
Tagging and Retrieving Views     142
Recipe: Naming Views by Object Association     143
View Geometry     146
Recipe: Working with View Frames     150
Recipe: Retrieving Transform Information     158
Display and Interaction Traits     164
UIView Animations     165
Recipe: Fading a View In and Out     167
Recipe: Swapping Views     168
Recipe: Flipping Views     169
Recipe: Using Core Animation Transitions     170
Recipe: Bouncing Views as They Appear     172
Recipe: Key Frame Animations     174
Recipe: Image View Animations     176
Summary     177
Chapter 5: View Constraints     179
What Are Constraints?     179
Constraint Attributes     180
The Laws of Constraints     182
Constraints and Frames     184
Creating Constraints     186
Format Strings     189
Predicates     194
Format String Summary     196
Aligning Views and Flexible Sizing     198
Constraint Processing     198
Managing Constraints     199
Recipe: Comparing Constraints     201
Recipe: Creating Fixed-Size Constrained Views     204
Recipe: Centering Views     209
Recipe: Setting Aspect Ratio     210
Recipe: Responding to Orientation Changes     212
Debugging Your Constraints     214
Recipe: Describing Constraints     215
Constraint Macros     218
Summary     221
Chapter 6: Text Entry     223
Recipe: Dismissing a UITextField Keyboard     224
Recipe: Dismissing Text Views with Custom Accessory Views     228
Recipe: Adjusting Views Around Keyboards     230
Recipe: Creating a Custom Input View     235
Recipe: Making Text-Input-Aware Views     240
Recipe: Adding Custom Input Views to Nontext Views     243
Recipe: Building a Better Text Editor (Part I)     246
Recipe: Building a Better Text Editor (Part II)     248
Recipe: Text-Entry Filtering     252
Recipe: Detecting Text Patterns     255
Recipe: Detecting Misspelling in a UITextView     260
Searching for Text Strings     262
Summary     262
Chapter 7: Working with View Controllers     263
View Controllers     263
Developing with Navigation Controllers and Split Views     266
Recipe: The Navigation Item Class     271
Recipe: Modal Presentation     273
Recipe: Building Split View Controllers     278
Recipe: Creating Universal Split View/Navigation Apps     283
Recipe: Tab Bars     286
Remembering Tab State     290
Recipe: Page View Controllers     293
Recipe: Custom Containers     303
Recipe: Segues     309
Summary     315
Chapter 8: Common Controllers     317
Image Picker Controller     317
Recipe: Selecting Images     319
Recipe: Snapping Photos     326
Recipe: Recording Video     331
Recipe: Playing Video with Media Player     333
Recipe: Editing Video     336
Recipe: Picking and Editing Video     339
Recipe: E-mailing Pictures     341
Recipe: Sending a Text Message     344
Recipe: Posting Social Updates     347
Summary     349
Chapter 9: Creating and Managing Table Views     351
iOS Tables     351
Delegation     352
Creating Tables     353
Recipe: Implementing a Basic Table     356
Table View Cells     360
Recipe: Creating Checked Table Cells     362
Working with Disclosure Accessories     364
Recipe: Table Edits     366
Recipe: Working with Sections     374
Recipe: Searching Through a Table     381
Recipe: Adding Pull-to-Refresh to Your Table     387
Recipe: Adding Action Rows     390
Coding a Custom Group Table     395
Recipe: Building a Multiwheel Table     396
Using UIDatePicker     400
Summary     401
Chapter 10: Collection Views     403
Collection Views Versus Tables     403
Establishing Collection Views     405
Flow Layouts     407
Recipe: Basic Collection View Flows     412
Recipe: Custom Cells     416
Recipe: Scrolling Horizontal Lists     418
Recipe: Introducing Interactive Layout Effects     422
Recipe: Scroll Snapping     424
Recipe: Creating a Circle Layout     425
Recipe: Adding Gestures to Layout     431
Recipe: Creating a True Grid Layout     433
Recipe: Custom Item Menus     440
Summary     442
Chapter 11: Documents and Data Sharing     445
Recipe: Working with Uniform Type Identifiers     445
Recipe: Accessing the System Pasteboard     451
Recipe: Monitoring the Documents Folder     454
Recipe: Activity View Controller     460
Recipe: The Quick Look Preview Controller     470
Recipe: Using the Document Interaction Controller     473
Recipe: Declaring Document Support     480
Recipe: Creating URL-Based Services     486
Summary     489
Chapter 12: A Taste of Core Data     491
Introducing Core Data     491
Entities and Models     492
Creating Contexts     494
Adding Data     495
Querying the Database     498
Removing Objects     500
Recipe: Using Core Data for a Table Data Source     501
Recipe: Search Tables and Core Data     505
Recipe: Adding Edits to Core Data Table Views     508
Recipe: A Core Data-Powered Collection View     514
Summary     519
Chapter 13: Networking Basics     521
Recipe: Checking Your Network Status     521
Scanning for Connectivity Changes     524
The URL Loading System     526
Recipe: Simple Downloads     528
Recipe: Downloads with Feedback     533
Recipe: Background Transfers     543
Recipe: Using JSON Serialization     546
Recipe: Converting XML into Trees     549
Summary     554
Chapter 14: Device-Specific Development     555
Accessing Basic Device Information     555
Adding Device Capability Restrictions     556
Recipe: Checking Device Proximity and Battery States     559
Recipe: Recovering Additional Device Information     563
Core Motion Basics     565
Recipe: Using Acceleration to Locate “Up”     566
Working with Basic Orientation     568
Recipe: Using Acceleration to Move Onscreen Objects     571
Recipe: Accelerometer-Based Scroll View     575
Recipe: Retrieving and Using Device Attitude     578
Detecting Shakes Using Motion Events     579
Recipe: Using External Screens     581
Tracking Users     587
One More Thing: Checking for Available Disk Space     588
Summary     589
Chapter 15: Accessibility     591
Accessibility 101     591
Enabling Accessibility     593
Traits     594
Labels     595
Hints     596
Testing with the Simulator     597
Broadcasting Updates     599
Testing Accessibility on iOS     599
Speech Synthesis     601
Dynamic Type     602
Summary     604
Appendix A: Objective-C Literals     605
Numbers     605
Boxing     606
Container Literals     607
Subscripting     608
Feature Tests     609
Index     611


Submit Errata

More Information

Unlimited one-month access with your purchase
Free Safari Membership