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Android Programming: The Big Nerd Ranch Guide, 4th Edition

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Android Programming: The Big Nerd Ranch Guide, 4th Edition

Book

  • Sorry, this book is no longer in print.
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About

Features

  • Teaches Android app development by developing actual, working apps
  • Suitable for any programmer who knows Java, whether they have previous experience with mobile development or not
  • Loaded with real-world sample code
  • The material has been developed and classroom-tested at the Big Nerd Ranch

Description

  • Copyright 2020
  • Pages: 624
  • Edition: 4th
  • Book
  • ISBN-10: 0-13-524512-5
  • ISBN-13: 978-0-13-524512-5

Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Kotlin experience. Based on Big Nerd Ranch’s popular Android Bootcamp, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps in Kotlin compatible with Android 5.0 (Lollipop) through Android 8.1 (Oreo) and beyond.
Write and run code every step of the way, using Android Studio to create apps that integrate with other apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions provided in the book have changed. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/4thEdition/Errata/4eAddendum.pdf.

Sample Content

Online Sample Chapter

Persisting Android UI State

Table of Contents

Learning Android

The Necessary Tools

1. Your First Android Application

2. Android and Model-View-Controller

3. The Activity Lifecycle

4. Debugging Android Apps

5. Your Second Activity

6. Android SDK Versions and Compatibility

7. UI Fragments and the Fragment Manager

8. Displaying Lists with RecyclerView

9. Creating User Interfaces with Layouts and Widgets

10. Using Fragment Arguments

11. Using ViewPager

12. Dialogs

13. The Toolbar

14. SQLite Databases

15. Implicit Intents

16. Taking Pictures with Intents

17. Two-Pane Master-Detail Interfaces

18. Localization

19. Accessibility

20. Assets

21. Audio Playback with SoundPool

22. Styles and Themes

23. XML Drawables

24. More About Intents and Tasks

25. HTTP & Background Tasks

26. Loopers, Handlers, and HandlerThread

27. Search

28. Background Services

29. Broadcast Intents

30. Browsing the Web and WebView

31. Custom Views and Touch Events

32. Property Animation

33. Locations and Play Services

34. Maps

35. Material Design

36. Afterword

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