OpenGL Series
The OpenGL graphics system is an application programming interface to graphics hardware (The GL stands for "Graphics Library"). It allows you to create real-time, interactive programs of moving 3D objects with colors, textures, lighting, and shading effects. With OpenGL, you can create programs that generate images of that reflect reality, or anything you can imagine. The OpenGL series from Addison-Wesley Professional provides tutorial and reference books for OpenGL. The library enables programmers to gain a practical understanding of these important software standards and shows how to unlock their full potential.
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- OpenCL Programming Guide
- eBook (Watermarked) $46.39
- OpenGL ES 3.0 Programming Guide, 2nd Edition
- eBook (Watermarked) $38.39
- OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, 8th Edition
- eBook (Watermarked) $46.39
- OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V, 9th Edition
- eBook (Watermarked) $53.59
- OpenGL Superbible: Comprehensive Tutorial and Reference, 7th Edition
- eBook (Watermarked) $46.39
- OpenGL SuperBible: Comprehensive Tutorial and Reference, 6th Edition
- eBook (Watermarked) $46.39
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- WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL
- eBook (Watermarked) $38.39