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Mobile Application Development & Programming

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Building a Bag Class in Swift: Explorations into Generics and the Swift Generator Underbelly
Jul 14, 2014
Of Swift's many high-octane features, generics are among the most powerful. With generics and a bit of know-how, this article will help you learn to create collections that leverage custom storage and enumeration for nearly any kind of class or structure.
Building Apps that Circumvent Apple's 30 Percent Commission
Nov 14, 2011
Jeff Hughes shows you how to circumvent Apple's 30 percent fee altogether by building a web-based app instead.
Building Background-Aware Applications for iPhone
Nov 18, 2010
This chapter shows how iOS 4 supports background tasks, what types of background tasks are supported, how to suspend applications, and how to execute code in the background.
Building iOS Applications with Swift: A Q&A with BJ Miller
Nov 20, 2014
BJ Miller, author of Sams Teach Yourself Swift in 24 Hours, and Pearson Senior Acquisitions Editor Trina MacDonald discuss how Apple’s Swift programming language makes it easier for new iOS developers to build their first iOS applications.
Building iPhone and iPad Apps from Existing Web Content
Sep 28, 2011
Jeff Hughes tells you to how to arrange the data and view of content differently in your app so it doesn't have the same look and feel as your web site.
Building Mobile, Touch-Oriented Business Apps with the HTML Client in Visual Studio LightSwitch 2012
May 29, 2013
In this four-part series, Alessandro Del Sole, author of Microsoft Visual Studio LightSwitch Unleashed, introduces the new HTML client in Visual Studio LightSwitch 2012. Part 1 discusses how to use the HTML client to create a line of business apps that can run on any device, including tablets and mobile phones.
Building Responsive User Interfaces in iOS6
Jan 30, 2013
The ability to create interfaces that display correctly regardless of your iDevice’s screen size or orientation is one of the key features that users expect in an application. This lesson explores the Xcode Auto Layout system and three different ways of adding rotatable and resizable interfaces to your apps.
Building Windows 8 Apps with JavaScript: Enabling Trial Mode in Your App
Dec 24, 2012
One of the great innovations that the Windows Phone ecosystem introduced to developers was platform-level support for trial apps. Not only does this save the store from being cluttered with tens of thousands of free or “lite” versions of paid apps, but it also enables developers to manage trial modes in their apps in the main codebase. From a consumer point of view, trial mode is a boon because you can take apps for a test drive before giving up your hard-earned cash.
Building Windows 8 Apps with JavaScript: Working with Ads
Dec 17, 2012
The authors of Building Windows 8 Apps with JavaScript show you how to build ads into your Windows 8 apps.
Building Windows 8 Apps with JavaScript: Working with In App Purchases
Dec 31, 2012
In-app purchases allow you, the developer, to sell app add-ons and features, or even physical products and services directly to users from within your app. In this excerpt, learn how to create in-app purchase functionality and define in-app offers in the store submission process.
Building with MIT App Inventor
Dec 29, 2014
The authors of Learning MIT App Inventor: A Hands-On Guide to Building Your Own Android Apps walk you through the MIT App Inventor site so you can understand how apps can request information, pull in data from the Internet, and interact with other applications.
Catering Android Apps to Tablets
Feb 17, 2011
In advance of the Honeycomb release, what are important aspects that an Android developer should consider in catering an app to tablets? Jim Steele fills in the blanks for you.
Choosing an Application Framework for Windows Phone 7 Application Development
May 29, 2012
There are two application frameworks for Windows Phone 7 application development: Microsoft Silverlight and Microsoft XNA Framework. Each offer different strengths and weaknesses. By the end of this hour, you will be introduced to both the Silverlight and XNA frameworks.
Classes, Objects, and Methods in Objective-C
Jul 11, 2011
This chapter covers key concepts in object-oriented programming that will allow you to start working with classes in Objective-C.
Configuring NetBeans and Eclipse with the Android SDK
Dec 12, 2012
Jonathan S. Harbour explains the steps needed to get started programming with the Android SDK using both NetBeans and Eclipse. Learn how to create an emulator device and install the Android plug-ins for NetBeans and Eclipse.
Connecting Windows Phone 7 to Exchange Server
Jan 26, 2011
Like previous versions of Windows Mobile, Windows Phone 7 provides connectivity to Exchange Server through ActiveSync. This article shows you how to configure ActiveSync for Windows Phone 7.
Converting a Java Program into an Android App
Sep 25, 2013
Bintu Harwani helps Java programmers understand the basic differences between Java and Android applications and the steps required to convert or re-create a Java program as an Android app.
Core iOS 6 Developer's Cookbook: Gestures and Touches
Jan 7, 2013
This chapter introduces direct manipulation interfaces that go far beyond prebuilt controls. You see how to create views that users can drag around the screen. You also discover how to distinguish and interpret gestures, which are a high-level touch abstraction, and gesture recognizer classes, which automatically detect common interaction styles like taps, swipes, and drags.
Creating a Windows 8 App: Try Out File | New | Project
Dec 19, 2012
Out of the box, Visual Studio templates provide a lot of functionality that enables you to create great-looking sites. This chapter looks at three of the five templates in detail to see how the navigation works, how the security context works, how that can affect navigation, and how you load content locally and from the web. Finally, learn how it is possible to pass data to and glean data from the different contexts within your app.
Creating an App Video on a Shoestring Budget
Dec 19, 2011
Creating a video for your iPhone or iPad app is important, and it doesn't have to cost a fortune, says Jeffrey Hughes.

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