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Mobile Application Development & Programming

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Android Honeycomb: Updated Animation
Oct 12, 2011
Android Honeycomb (Android 3.x) brought with it a new and updated animation system for developers to take advantage of. Shane Conder and Lauren Darcey show you how to use the tools to give your application a polished look and a fluid feel.
Android Media Basics: Images, Audio, and Video
Nov 19, 2013
This chapter takes a closer look at the details of handling images and bitmaps including creating bitmaps, using drawing commands, and handling very large images. It also covers audio, video, and other media options.
Android Open Accessory Development Kit 2012 Overview
Sep 24, 2012
Shane Conder and Lauren Darcey discuss what Android's Open Accessory Development Kit is and how it can be leveraged by developers.
Android Programming Unleashed: Laying Controls in Containers
Dec 19, 2012
A container is a view used to contain other views. Android offers a collection of view classes that act as containers for views. These container classes are called layouts, and as the name suggests, they decide the organization, size, and position of their children views.
Android Programming: The Activity Lifecycle
Sep 21, 2015
The authors of Android Programming: The Big Nerd Ranch Guide, 2nd Edition discuss the activity lifecycle, including logging the activity lifecycle, rotation, saving data across rotation, testing onSaveInstanceState(Bundle), and logging levels and methods.
Android Tablet Development Tips and Tricks
May 4, 2011
Shane Conder and Lauren Darcey, the authors of Android Wireless Application Development, Second Edition, provide some handy pointers to help you develop and market Android apps for this large new niche.
Android Wireless Application Development: Writing Your First Android Application
Mar 12, 2012
In this chapter, you learn how to add and create Android projects in Eclipse and verify that your Android development environment is set up correctly. You also write and debug your first Android application in the software emulator and on an Android device.
Android’s Good Intentions: Employ Intents to Reuse Code and Improve User Experiences
Nov 4, 2010
John Wheeler shows you how to use complex Intents (explicit and implicit) when programming in the Google Android programming environment.
App Developers' Fortunes Rise and Fall on App Category Changes
Feb 8, 2012
eff Hughes discusses how apps that once sold well are being affected by the shift in categories.
Apple’s Core Data Framework and the Swift Programming Language: Q&A with Tim Roadley
Dec 4, 2014
Tim Roadley, author of Learning Core Data for iOS: A Hands-On Guide to Building Core Data Applications and the upcoming book "Learning Core Data with Swift" discusses Apple's Core Data Framework with Pearson Senior Acquisitions Editor Trina MacDonald. They talk about the challenges developers face when trying to learn how to use the framework and how Apple's Swift programming language makes those challenges easier.
art_gore_outsourcing
Jan 1, 2003
Ask Big Nerd Ranch: Why do Fragments Matter in Android Application Development?
Aug 13, 2013
The experts at Big Nerd Ranch answer the question, "Why do fragments matter in Android application development?"
Avoiding Ten Big Mistakes iOS Developers Make with Core Data
Nov 22, 2013
This article highlights common mistakes developers make with Core Data. It also touches on Core Data’s benefits, terminology, versioning, migration, performance, and iCloud integration pitfalls and how you can avoid them.
Basic Game Framework in ActionScript 3: A Matching Game
Jun 13, 2011
This chapter details the creation of a simple matching game (finding matching images on face-down cards) with ActionScript 3.0.
Basics of Android Debugging
Apr 13, 2011
Shane Conder and Lauren Darcey provide a walk-through of Android application debugging techniques and the logic behind them.
Been Cracked? Just Put PAM On It!
Oct 26, 2001
Pluggable authentication models (PAM) allow you to configure your Linux environment to meet your own particular security needs.
Best Practices in ColdFusion Development
Nov 20, 2001
Eben Hewitt offers a collection of best practices to follow when using ColdFusion - neatly organized into topics such as file use, speed and performance, database issues, and security.
Blocks to Basics in Objective-C
Jun 4, 2014
Blocks are one of the most fundamentally useful iOS technologies. If you're not pushing beyond system-supplied APIs and incorporating them into your day-to-day development, you're missing out on one of the most powerful Objective-C features. Discover some basic block how-tos and pick up a few tricks for your projects.
Build a Free App, Build a Business
Apr 4, 2011
Jeff Hughes explains why an app that has a significant number of free downloads will make more money and help establish you as a solid app developer.
Build Your First Windows Store App with HTML5 and JavaScript
Dec 26, 2012
Learn the basics of building Windows Store apps, including a step-by-step tutorial on building your first Windows Store app.

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