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Mobile Application Development & Programming

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101 Windows Phone 7 Apps: In Case of Emergency
May 3, 2011
This chapter shows you how to develop a handy "In Case of Emergency" app that passersby could use to identify a phone's owner after an accident or other problem.
A First Look at Windows Phone 7’s Web Browser
Feb 10, 2011
Windows Phone 7 contains an all new version of Internet Explorer. This article discusses how the new browser improves upon the previous version.
A Tour of the iOS Media Frameworks
Jun 12, 2012
The sheer number of multimedia frameworks in the iOS SDK and their differing purposes, architectural legacies, and functional overlap all make it difficult to figure out which ones solve your problem. Chris Adamson sorts out the strengths and purposes of each.
Accessing Google Maps in Android Apps
Dec 30, 2013
This article explains how to use Google Maps Android API V2 in Android applications.
Accustoming Yourself to Objective-C
Jun 6, 2013
Writing Objective-C can be learned quickly but has many intricacies to be aware of and features that are often overlooked. This chapter covers the fundamental topics of Objective-C programming.
Add Implicit Animations to Your iOS Views, Part 1
Jul 1, 2014
Implicit animations automatically apply themselves as view properties change from one value to another. Learn how to create custom layer properties that implement implicit animations in this handy write-up.
Add Implicit Animations to Your iOS Views, Part 2
Jul 1, 2014
In the first of this two-part series, you discovered the ways you add and control implicit animations with built-in properties. In this second part, you'll read about creating custom animatable properties.
Adding Bounce to Your UIViews: The Joy of Damped Harmonics in iOS 7 Development
May 28, 2014
iOS 7 introduced built-in damped harmonic oscillations through its spring-based animator. Learn about this new API and how it adds timing curves that emulate the motion of a physical spring.
Adding Open Source 3D Physics to Your iOS Applications
Jun 12, 2012
Erik Buck takes a step beyond 2D physics to explore realistic 3D physics simulation for iOS applications.
Advanced Android Application Development: Handling Advanced User Input
Nov 27, 2014
In this chapter from Advanced Android Application Development, 4th Edition, you will learn about the different input methods available to developers and how you can use them to great effect within your applications.
An Early Look at the Nexus Q from a Developer's Perspective
Sep 10, 2012
Just what the heck is the Nexus Q, anyway? Shane Conder and Lauren Darcey try to make this little device's uses a bit less murky.
An Interview with Android Developer Stefan Meisner
Oct 25, 2010
At the recent 2010 JAOO conference, "coding vagabond" Therese Hansen sat down with Android and J2EE application programmer Stefan Meisner Larsen to discuss the challenges of programming with the Android SDK, his favorite toolsets, and what he'd like to change on the Android platform.
Anatomy of a Cordova Application
Apr 21, 2015
Using Apache Cordova 4, you can leverage native technologies and web standards to quickly build cross-platform apps for most mobile devices. In this chapter from Apache Cordova 4 Programming, John M. Wargo shows you what makes a web application a Cordova application and gives you a tour of the sample application the Cordova team provides.
Android 101: Developing for Google TV
Sep 13, 2011
If you are an Android developer, you now have yet another platform on which to develop an app: Google TV. Shane Conder and Lauren Darcey show you how to get started.
Android 4.0: Ice Cream Sandwich and What It Means for Developers
Oct 24, 2011
The recent release of Ice Cream Sandwich (ICS, Android 4.0) marks a significant milestone of Android platform development. In this article Shane Conder and Lauren Darcey look at ICS from a developer's perspective, examining the SDK and updated development tools.
Android 4.1 (Jelly Bean) for Developers
Jul 31, 2012
Lauren Darcy and Shane Conder help you become familiar with the new Android 4.1 tools and SDK features.
Android Application Basics: Activities and Intents
Nov 22, 2010
After providing a brief overview of the basic building blocks of an Android application, this chapter explains activities and the intents that launch them.
Android Apps with App Inventor: The Development Environment
Mar 13, 2012
This chapter introduces you to working with App Inventor’s development environment. While becoming familiar with the individual work areas and functions of AI, you will have the opportunity to create your very first app project and be able to admire the result on your Android smartphone.
Android Development Tips: Easy Work Queues with IntentService
Nov 9, 2011
Shane Conder and Lauren Darcey show you how to use IntentService and how to implement your own custom service class.
Android for Programmers Welcome App: Dive-Into Eclipse and the ADT Plugin
Dec 14, 2011
In this chapter, you’ll build the Welcome app, a simple app that displays a welcome message and two images — without writing any code — using the Eclipse IDE with the ADT (Android Development Tools) Plugin.

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