Saving and Publishing Your Project
Now that you are creating in the game editor, you will want to save your progress on projects from time to time because you don’t want to lose any of the work you’ve accomplished. When you’re ready for people to enjoy your creation, you may also want to publish it.
Saving Your Project
Roblox doesn’t autosave your projects for you, so you need to save them. There are two places where you can save projects:
On your local desktop: On the game editor menu bar, click File at the top-left corner, and then click Save to File. This retains the template name and saves the project as an .rbxl file. Instead, if you choose the Save to File As option in the same drop-down menu, you can rename the file (Figure 2.30).
FIGURE 2.30 The Save to File commands are under the File option.
On the Roblox server: You can also save your project on the Roblox server by using the Save to Roblox As option in the same drop-down menu. This saves your work to a secure place in the Roblox Server but does not make it accessible to the public.
Publishing Your Project
What’s the use of creating a game if no one can play it? To make it public and monetizable, we need to Publish the project by choosing the option Publish to Roblox. Publishing makes your game public and allows other players on Roblox to play it. Following are the steps to Publish to Roblox:
Select File, Publish to Roblox to open the publishing window.
Enter a name and an optional description.
When ready, click the Create button.
Reopening Your Project
When you want to reopen the project you were working on, you can find it on the Studio home screen (Figure 2.31) as follows:
File: Select File, Open.
My Games: If you have published your game to Roblox, your game will be in My Games.
Recent: Look in Recent for all files that you’ve recently had open.
FIGURE 2.31 Reopen previous projects from the Studio home screen.