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Anchoring

We’ve talked a lot about making parts move in this chapter, but what if you don’t want a part to move? If you want a part to be immobile, you need to anchor it. When you anchor a part, it remains static even when you’re playing the game and other players and objects run into it. To anchor a part, do the following:

  1. Go to the Properties window.

  2. Scroll down to Behavior.

  3. Check Anchored (Figure 2.28).

02fig28.jpg

FIGURE 2.28 Anchoring a part.

You can also easily Anchor and Unanchor parts with the Anchor button located in the bottom of Model tab or Home tab (Figure 2.29).

FIGURE 2.29

FIGURE 2.29 Anchor button.

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