Follow the exercise below to gain additional insight into the Roblox Studio.
Open a new Baseplate template.
From the Home tab, add a part block.
Find the new part added to the Explorer window under Workspace. Rename it as CenterPart.
Rename and save your baseplate; then publish it to Roblox.
Playtest your game.
This second exercise combines a number of things you’ve learned the last two hours. If you get stuck, don’t forget to refer to the previous pages in this chapter! You’re going to make a simple obstacle course (commonly referred to as an “obby” in Roblox).
Start with a couple of parts. Make sure that Anchored is enabled and place them in the sky. Feel free to color them any color that you want, or even add decals or textures!
Add another part at one end of the parts. This will be the start of your obstacle course game. Make sure that it is also Anchored.
Add your final part at the other end of the parts. This will be the end of your obstacle course game. Make sure that it too is anchored.
Playtest your game. Test out your game by flying over your starting point, clicking the blue arrow underneath Play in the Home tab, and choosing Play Here.
Bonus: Add a Spawn object from the Gameplay section of the Model tab at the top of Roblox Studio to avoid having to press Play Here and having all players start at the beginning. (It is anchored by default!)