In A Practical Guide to Enterprise Architecture, six leading experts present indispensable technical, process, and business insight into every aspect of enterprise architecture. You'll find start-to-finish guidance for architecting effective system, software, and service-oriented architectures; using product lines to streamline enterprise software design; leveraging powerful agile modeling techniques; extending the Unified Process to the full software lifecycle; architecting presentation tiers and user experience; and driving the technical direction of the entire enterprise. For every working architect and every IT professional who wants to become one.
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1. Systems Architecture.
Canaxia Brings an Architect on Board. Network Protocols. Conclusion.
What Is Software Architecture? The Role of a Software Architect. Why We Need Software Architecture. The System Stakeholders. Creating a Software Architecture: An Example. Architecture Description Languages and UML. Quality Attributes. Architectural Viewpoints. Architectural Styles, Patterns, and Metaphors. Conclusion.
Benefits of an SOA. Characteristics of an SOA. Web Services. Services at Canaxia. SOA Issues. SOA Management. SOA Best Practices. SOA Antipatterns. Conclusion.
Product Lines at Canaxia. History of Product Lines. What Is a Software Product Line? Product Line Benefits. Product Line Aspects. Conclusion.
The Software Development Life Cycle. Extreme Programming. SEI/CMM. The Zachman Framework. Model-Driven Architecture. Rational Unified Process. Using These Methodologies. Conclusion.
The Enterprise-Unified Process. The Production Phase. The Retirement Phase. The Operations and Support Discipline. The Enterprise Management Discipline. Why Adopt the EUP? Conclusion.
Agility in a Nutshell. Potential Problems with Traditional Approaches to Enterprise Architecture. An Agile Approach to Architecture. What Should Agile Architecture Efforts Produce? Agile Architecture at Canaxia. Introducing an Agile Approach into Your Organization. Are Other Architecture Approaches Agile? Potential Problems with an Agile Approach. Conclusion.
The Goals of Agile Modeling. Agile Models. Agile Documents. Conclusion.
Key Presentation Tier Components. General Design Recommendations. Design Guidelines for Interface Components. Conclusion.
Understanding Usability. User Experience Components. Usability and User Experience Design Process. Usability Techniques. Sharing the Usability Test Reports. Out-of-the-Box Experience. Conclusion.
The Business Problem. Baseline Data Architecture. Frameworks. Metadata. Advanced Metadata Architecture. Data Security. Agile Database Techniques. Conclusion.
Organizational Matrix. Outsourcing and Core Competencies. Strong Technical Leadership. Architects Stand the Test of Time. The Savage Pursuit of Best Practices. The Agile CIO. The Mysteries of Open Source. Consultant 101. Why I Should Be a CIO. The Next Minute. Conclusion.
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