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Direct from the source--the definitive introduction to Java is back and throughly updated for J2SE 5.0!
° Written by members of the Sun Java software team, this is the most authoratative Java tutorial on the market
° Book is a Sun tradition and largely supported by key figures like James Gosling, Father of the Java Programming Language
° Gentle and easy to understand, book has been completely updated with new material on key J2SE 5.0 features
A hands-on guide to the Java programming language, The Java™ Tutorial, Fourth Edition is perfect for any developer looking for a proven path to proficiency with Java SE. This popular tutorial "from the Source" has been completely revised and updated to cover Version 6 of the Java Platform, Standard Edition.
Written by members of the Java Software team at Sun Microsystems, this book uses a tested, interactive approach and features real-world problems that help you learn the Java platform by example.
New to this edition are chapters on generics, collections, Java Web Start, the platform environment, and regular expressions. Key sections, including the Threads, I/O, Object-Oriented Programming Concepts, and Language Basics chapters have been completely rewritten to reflect reader feedback and to cover new features added to the Java SE 6 platform. A new appendix contains information on how to prepare for the Java Programming Language Certification exam.
As with the previous editions, you will find clear explanations of the fundamentals of objects, classes, and data structures, as well as detailed coverage of exceptions, I/O, and threads. All of the popular features that made this book a classic have been retained, including convenient summaries at the end of each section and Questions and Exercises segments to help you practice what you learn.
The accompanying CD-ROM is filled with valuable resources including the latest Java SE software (the JRE, JDK, Java API spec, and the guide documentation), the code samples from this book, and solutions to the questions and exercises.
The Java™ Series is supported, endorsed, and authored by the creators of the Java technology at Sun Microsystems, Inc. It is the official place to go for complete, expert, and definitive information on Java technology. The books in this series provide the inside information you need to build effective, robust, and portable applications and applets. The Series is an indispensable resource for anyone targeting the Java™ platform.
Mustang (Java SE 6) Gallops into Town
PCX Meets Image I/O: Creating an Image-Reading Java Plug-in
Download the Sample Chapter from this book.
1.1 The Java Technology Phenomenon 1
1.2 The "Hello World!" Application 6
1.3 A Closer Look at the "Hello World!" Application 24
1.4 Common Problems (and Their Solutions) 27
1.5 Questions and Exercises: Getting Started 30
2.1 What Is an Object? 33
2.2 What Is a Class? 35
2.3 What Is Inheritance? 37
2.4 What Is an Interface? 38
2.5 What Is a Package? 39
2.6 Questions and Exercises: Object-Oriented Programming Concepts 40
3.1 Variables 43
3.2 Operators 55
3.3 Expressions, Statements, and Blocks 66
3.4 Control Flow Statements 69
4.1 Classes 85
4.2 Objects 97
4.3 More on Classes 106
4.4 Nested Classes 122
4.5 Enum Types 128
4.6 Annotations 132
5.1 Interfaces 139
5.2 Inheritance 147
6.1 Introduction 167
6.2 Generic Types 169
6.3 Generic Methods and Constructors 172
6.4 Bounded Type Parameters 173
6.5 Subtyping 175
6.6 Wildcards 177
6.7 Type Erasure 178
6.8 Summary of Generics 179
6.9 Questions and Exercises: Generics 180
7.1 Creating and Using Packages 183
8.1 Numbers 195
8.2 Characters 210
8.3 Strings 212
9.1 What Is an Exception? 233
9.2 The Catch or Specify Requirement 235
9.3 Catching and Handling Exceptions 236
9.4 Specifying the Exceptions Thrown by a Method 245
9.5 How to Throw Exceptions 246
9.6 Unchecked Exceptions—The Controversy 252
9.7 Advantages of Exceptions 253
9.8 Summary 258
9.9 Questions and Exercises: Exceptions 259
10.1 I/O Streams 261
10.2 File I/O 286
10.3 The New I/O Packages 291
10.4 Summary 292
10.5 Questions and Exercises: Basic I/O 292
11.1 Introduction to Collections 293
11.2 Interfaces 295
11.3 Implementations 342
11.4 Algorithms 355
11.5 Custom Collection Implementations 360
11.6 Interoperability 364
12.1 Processes and Threads 369
12.2 Thread
Objects 371
12.3 Synchronization 377
12.4 Liveness 384
12.5 Guarded Blocks 386
12.6 Immutable Objects 391
12.7 High-Level Concurrency Objects 395
12.8 For Further Reading 402
12.9 Questions and Exercises: Concurrency 403
13.1 Introduction 405
13.2 Test Harness 406
13.3 String Literals 407
13.4 Character Classes 409
13.5 Predefined Character Classes 414
13.6 Quantifiers 416
13.7 Capturing Groups 422
13.8 Boundary Matchers 424
13.9 Methods of the Pattern Class 425
13.10 Methods of the Matcher Class 431
13.11 Methods of the PatternSyntaxException Class 437
13.12 Summary 439
13.13 Additional Resources 440
13.14 Questions and Exercises: Regular Expressions 440
14.1 Configuration Utilities 443
14.2 System Utilities 452
14.3 PATH and CLASSPATH 457
14.4 Questions and Exercises: The Platform Environment 460
15.1 A Brief Introduction to the Swing Package 463
15.2 Swing Features 470
15.3 Questions: Graphical User Interfaces 485
16.1 Using JAR Files: The Basics 488
16.2 Working with Manifest Files: The Basics 500
16.3 Signing and Verifying JAR Files 507
16.4 Using JAR-Related APIs 514
16.5 Questions: JAR Files 520
17.1 Running Java Web Start Applications 522
17.2 Deploying Java Web Start Applications 524
17.3 Developing Java Web Start Applications 534
17.4 The JNLP API 536
17.5 Java Web Start and Security 538
17.6 Common Java Web Start Problems 539
17.7 Questions and Exercises: Java Web Start 540
18.1 Getting Started with Applets 545
18.2 Taking Advantage of the Applet API 559
18.3 Practical Considerations When Writing Applets 578
18.4 Finishing an Applet 593
18.5 Deploying Applets 594
18.6 Solving Common Applet Problems 600
18.7 Questions and Exercises: Java Applets 602
B.1 Section 1: Declarations, Initialization and Scoping 606
B.2 Section 2: Flow Control 608
B.3 Section 3: API Contents 609
B.4 Section 4: Concurrency 611
B.5 Section 5: OO Concepts 612
B.6 Section 6: Collections / Generics 613
B.7 Section 7: Fundamentals 614
Download the Foreword from this book.
Download the Index from this book.