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NEW–Updated to JDK 5.0.
NEW—Flexible organization—Choose the Comprehensive edition (Ch. 1-29) or the Custom Core edition (Ch. 1-16). Chapters can be added to the Custom Core at a minimal cost.
NEW–Many new illustrations and short examples throughout to demonstrate concepts and techniques. Large examples are presented in case studies with overall discussions and thorough line-by-line explanations.
NEW—Expanded treatment of Object-Oriented Programming(Part IV):
~Now covered in five chapters to give a comprehensive introduction on OOP and how to use OOP to design programs.
~Improves the presentation of object-oriented programming and enables GUI programming to be covered earlier.
NEW–Expanded treatment of GUI Programming (Part III):
~Now covered in four chapters to introduce GUI programming, event-driven programming, creating user interfaces, and applets.
~Moves Advanced GUI features to Part VII, “Advanced GUI Programming.”
NEW—Completely revised treatment of Simple Input and Output (Ch. 16):
~First introduces the File class, then text I/O, binary I/O, object I/O, and random access file.
~Small examples are used to demonstrate concepts and techniques.
~Three cases studies of using various I/O classes are presented at the end of the chapter.
NEW–Complete coverage on Java collections framework, threads, JavaBeans, advanced GUI components, JDBC, Servlets, JSP, networking, and RMI .
NEW—Practical examples such as computing loan payments, taxes, and printing payroll statements—Replaces pure mathematical examples such as computing deviations and matrix multiplications.
NEW–Almost twice the number of exercises from the previous edition—Cover a variety of problems with simple or complex solutions. The difficult ones are marked with asterisks.
Case studies–Offers students additional examples for learning the fundamentals of programming, such as writing loops.
Carefully chosen, easy-to-follow, representative examples–Include a description, source code, sample run, and an example review.
UML (Unified Modeling Language) graphical notations throughout—Describes classes and their relationships. Teaches students design and development of Java programs using the industry standard modeling technique.
Notes and tips throughout—Offer valuable advice and insight on important aspects of program development. Teaches good programming style and practice to help steer students away from programming errors.
Sample exams—Includes multiple-choice questions, correct programming errors, trace programs, and write programs.
Supplemental exercises with solutions—Give instructors more options when assigning homework or writing exams.
End of chapter material includes:
~State-of-the-art Swing components
~Programming exercises
~Review questions
~Chapter summaries
~Suggested syllabi and lecture notes
Accompanying CD-ROM—Includes all the source code for programs in the book; students can run and manipulate the source code from all the examples in the book, and can access free of charge the JBuilder professional integrated development environment/compiler that they can use to complete programming assignments.
Instructor Resource Website at www.prenhall.com/liang/intro5e_ircw—Contains :
~Microsoft PowerPoint slides with interactive buttons to view full-color, syntax-highlighted source code and to run programs without leaving the slides.
~Sample exams. In general, each exam has four parts: (1) multiple-choice questions or short-answer questions (Most of these questions are different from the ones in the Self-Test on the Web site); (2) correct programming errors; (3) trace programs; (4) write programs.
Using a step-by-step approach that fosters self-teaching, Liang presents Java programming in four parts. The early chapters outline the conceptual basis for understanding Java. Subsequent chapters progressively present Java programming in detail, culminating with the development of comprehensive Java applications. KEY TOPICS: Revised in every detail to enhance clarity, content, presentation, examples, and exercises. Updated to JSE 5.0 Features many new illustrations and short examples throughout to demonstrate concepts and techniques. Presents large examples in case studies with overall discussions and thorough line-by-line explanations. Expands treatment of Object-Oriented Programming and GUI Programming. Features excellent coverage of advanced topics in the new Comprehensive version, including: Exceptions, data structures, multithreading, JavaBeans, MVC, Containers, Advanced Swing, Database Programming, Servlets, JavaServer Pages, Networking, and Remote Method Invocation. MARKET: Ideal tutorial/reference for programmers who want to learn more about Java.
I. FUNDAMENTALS OF PROGRAMMING
1. Introduction to Computers, Programs, and Java
2. Primitive Data Types and Operations
3. Control Statements
4. Methods
5. Arrays
II. OBJECT-ORIENTED PROGRAMMING
6. Objects and Classes
7. Strings
8. Inheritance and Polymorphism
9. Abstract Classes and Interfaces
10. Object-Oriented Modeling
III. GUI PROGRAMMING
11. Getting Started with GUI Programming
12. Event-Driven Programming
13. Creating User Interfaces
14. Applets, Images, and Audio
IV. EXCEPTION HANDLING AND IO
15. Exceptions and Assertions
16. Simple Input and Output
V. DATA STRUCTURES AND COLLECTIONS FRAMEWORK
17. Object-Oriented Data Structures
18. Java Collections Framework
VI. THREADS AND INTERNATIONALIZATION
19. Multithreading
20. Internationalization
VII. ADVANCED GUI PROGRAMMING
21. JavaBeans, Bean Events, and MVC
22. Containers, Layout Managers, and Borders
23. Menus, Toolbars, Dialogs, and Internal Frames
24. Advanced Swing Components
VIII. WEB PROGRAMMING
25. Java Database Programming
26. Servlets
27. JavaServer Pages
IX. DISTRIBUTED COMPUTING
28. Networking
29. Remote Method Invocation
APPENDIXES