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Hands-On Mobile App Testing: A Guide for Mobile Testers and Anyone Involved in the Mobile App Business

Hands-On Mobile App Testing: A Guide for Mobile Testers and Anyone Involved in the Mobile App Business

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  • Copyright 2015
  • Dimensions: 7" x 9-1/8"
  • Edition: 1st
  • eBook (Watermarked)
  • ISBN-10: 0-13-419180-3
  • ISBN-13: 978-0-13-419180-5

The First Complete Guide to Mobile App Testing and Quality Assurance: Start-to-Finish Testing Solutions for Both Android and iOS

Today, mobile apps must meet rigorous standards of reliability, usability, security, and performance. However, many mobile developers have limited testing experience, and mobile platforms raise new challenges even for long-time testers. Now, Hands-On Mobile App Testing provides the solution: an end-to-end blueprint for thoroughly testing any iOS or Android mobile app.

Reflecting his extensive real-life experience, Daniel Knott offers practical guidance on everything from mobile test planning to automation. He provides expert insights on mobile-centric issues, such as testing sensor inputs, battery usage, and hybrid apps, as well as advice on coping with device and platform fragmentation, and more.

If you want top-quality apps as much as your users do, this guide will help you deliver them. You’ll find it invaluable–whether you’re part of a large development team or you are the team.

Learn how to

  • Establish your optimal mobile test and launch strategy
  • Create tests that reflect your customers, data networks, devices, and business models
  • Choose and implement the best Android and iOS testing tools
  • Automate testing while ensuring comprehensive coverage
  • Master both functional and nonfunctional approaches to testing
  • Address mobile’s rapid release cycles
  • Test on emulators, simulators, and actual devices
  • Test native, hybrid, and Web mobile apps
  • Gain value from crowd and cloud testing (and understand their limitations)
  • Test database access and local storage
  • Drive value from testing throughout your app lifecycle
  • Start testing wearables, connected homes/cars, and Internet of Things devices

Sample Content

Table of Contents

Preface       xiii

Acknowledgments       xvii

About the Author       xix

Chapter 1: What’s Special about Mobile Testing?         1

User Expectations   2

Mobility and Data Networks   3

Mobile Devices   4

Mobile Release Cycles   6

Mobile Testing Is Software Testing   8

Summary   9

Chapter 2: Introduction to Mobile Devices and Apps           11

Overview of Mobile Networks   11

Mobile Devices and the Year 2007   14

The Big Two   16

What Types of Apps Exist?   19

Business Models of Mobile Apps   23

App Stores   25

Summary   27

Chapter 3: Challenges in Mobile Testing          29

The Customer   29

Mobile Platforms and Fragmentation   32

Sensors and Interfaces   37

System Apps   44

Internationalization (I18n) and Localization (L10n)   45

Mobile Browsers   47

Summary   48

Chapter 4: How to Test Mobile Apps            51

Emulator, Simulator, or Real Device?   51

Manual Testing versus Automated Testing   52

“Traditional” Testing   53

Mobile-Specific Testing   56

Checklists, Mnemonics, and Mind Maps   84

How to File Mobile Bugs   93

App Quality Alliance   103

Summary   103

Chapter 5: Mobile Test Automation and Tools           105

The Flipped Testing Pyramid   105

Different Types of Test Automation Tools   109

What Should Be Automated?   113

Emulator, Simulator, or Real Device?   115

How to Select the Right Mobile Test Automation Tool   118

Current State of Tools   120

Continuous Integration System   136

Beta Distribution Tools   138

Summary   139

Chapter 6: Additional Mobile Testing Methods             141

Crowd Testing   141

Mobile Cloud Testing   147

Cloud-Based Test Automation   152

Summary   152

Chapter 7: Mobile Test and Launch Strategies            155

Mobile Test Strategy   155

Mobile Launch Strategy   172

Summary   177

Chapter 8: Important Skills for Mobile Testers            179

Skill Set of a Mobile Tester   179

How to Improve Your Mobile Testing Skills   185

Summary   198

Chapter 9: What’s Next? And Final Thoughts           199

Internet of Things   199

Wearables   203

Health Apps   205

Final Thoughts   207

Summary   209

Index                    211


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