Home > Store

Essential C# 5.0, 4th Edition

Register your product to gain access to bonus material or receive a coupon.

Essential C# 5.0, 4th Edition


  • Sorry, this book is no longer in print.
Not for Sale

eBook (Watermarked)

  • Your Price: $41.59
  • List Price: $51.99
  • Includes EPUB, MOBI, and PDF
  • About eBook Formats
  • This eBook includes the following formats, accessible from your Account page after purchase:

    ePub EPUB The open industry format known for its reflowable content and usability on supported mobile devices.

    MOBI MOBI The eBook format compatible with the Amazon Kindle and Amazon Kindle applications.

    Adobe Reader PDF The popular standard, used most often with the free Adobe® Reader® software.

    This eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.


  • Copyright 2013
  • Dimensions: 7" x 9-1/8"
  • Pages: 1032
  • Edition: 4th
  • Book
  • ISBN-10: 0-321-87758-6
  • ISBN-13: 978-0-321-87758-1

Essential C# 5.0 is a well-organized, no-fluff guide to the latest versions of C# for programmers at all levels of C# experience. Fully updated to reflect new features and programming patterns introduced with C# 5.0 and .NET 4.5, this guide shows you how to write C# code that is simple, powerful, robust, secure, and maintainable. Microsoft MVP Mark Michaelis and C# principal developer Eric Lippert provide comprehensive coverage of the entire language, offering a complete foundation for effective software development.

The authors illustrate key constructs with succinct, downloadable code examples. Graphical mind maps at the beginning of each chapter outline the material that is covered and how individual topics interrelate. This edition also includes C# Coding Guidelines that call attention to today’s best practices for writing C# code. Separate indexes of C# versions 3.0, 4.0, and 5.0 make it easy to find answers specific to whatever version of C# you are using.

Throughout, topics intended for beginners and advanced readers are clearly marked. If you’re new to C#, this guide will help you start writing significant code quickly. If you’re an experienced C# developer, you’ll gain insight into today’s most complex programming challenges and techniques as you master key C# 5.0 innovations such as async/await pattern. No matter how advanced your skills become, you’ll come to rely on this indispensable reference.

Coverage includes

  • Mastering C# data types, operators, control flow, methods, and parameters
  • Making the most of C# object-oriented constructs, including classes, inheritance, interfaces, and more
  • Building reliable, effective exception handling into your code
  • Using generics, delegates, Lambda expressions, and events to reduce code complexity
  • Learning dynamic programming with reflection and attributes
  • Querying virtually any type of data using LINQ with Query Expressions
  • Creating custom collections that operate against business objects
  • Understanding the Common Language Infrastructure and C# in the context of the .NET 4.5 development platform
  • Taking advantage of declarative programming, embedded metadata, reflection, and attributes
  • Thoroughly mastering multithreading and synchronization, including the new async/await paradigm
  • Discussion of WinRT and programming in C# for Windows 8
  • Using P/Invoke, pointers, and direct memory manipulation to interoperate with code in other languages
  • Understanding how C# programs relate to the underlying runtime


Source Code

Access the source code for this book

Sample Content

Online Sample Chapter

Working with Operators and Control Flow in C#

Sample Pages

Download the sample pages (includes Chapter 3 and Index)

Table of Contents

Figures         xv

Tables         xvii

Foreword         xix

Preface         xxiii

Acknowledgments         xxxv

About the Authors         xxxvii

Chapter 1: Introducing C#         1

Hello, World  2

C# Syntax Fundamentals  4

Console Input and Output  17

Chapter 2: Data Types         33

Fundamental Numeric Types   34

More Fundamental Types   43

null and void   53

Categories of Types   57

Nullable Modifier   60

Conversions between Data Types   60

Arrays   67

Chapter 3: Operators and Control Flow         85

Operators  86

Introducing Flow Control   103

Code Blocks ({})   110

Code Blocks, Scopes, and Declaration Spaces   112

Boolean Expressions   114

Bitwise Operators (<<, >>, |, &, ^, ~)   121

Control Flow Statements, Continued   127

Jump Statements   139

C# Preprocessor Directives   145

Chapter 4: Methods and Parameters         155

Calling a Method   156

Declaring a Method   163

The using Directive   168

Returns and Parameters on Main()   172

Advanced Method Parameters   175

Recursion  184

Method Overloading   186

Optional Parameters   189

Basic Error Handling with Exceptions   194

Chapter 5: Classes         209

Declaring and Instantiating a Class   213

Instance Fields   217

Instance Methods   219

Using the this Keyword   220

Access Modifiers   227

Properties   229

Constructors   244

Static Members   255

Extension Methods   265

Encapsulating the Data   267

Nested Classes   269

Partial Classes   272

Chapter 6: Inheritance         277

Derivation   278

Overriding the Base Class   290

Abstract Classes   302

All Classes Derive from System.Object   308

Verifying the Underlying Type with the is Operator   309

Conversion Using the as Operator   310

Chapter 7: Interfaces         313

Introducing Interfaces   314

Polymorphism through Interfaces   315

Interface Implementation   320

Converting between the Implementing Class and Its Interfaces   326

Interface Inheritance   326

Multiple Interface Inheritance   329

Extension Methods on Interfaces   330

Implementing Multiple Inheritance via Interfaces   331

Versioning   334

Interfaces Compared with Classes  336

Interfaces Compared with Attributes   337

Chapter 8: Value Types         339

Structs   340

Boxing   349

Enums   358

Chapter 9: Well-Formed Types   371

Overriding object Members   371

Operator Overloading   385

Referencing Other Assemblies   393

Defining Namespaces   398

XML Comments   402

Garbage Collection   407

Resource Cleanup   410

Lazy Initialization   419

Chapter 10: Exception Handling         423

Multiple Exception Types   424

Catching Exceptions   426

General Catch Block   430

Guidelines for Exception Handling   432

Defining Custom Exceptions   435

Wrapping an Exception and Rethrowing   438

Chapter 11: Generics         443

C# without Generics   444

Introducing Generic Types   449

Constraints   462

Generic Methods  476

Covariance and Contravariance   481

Generic Internals   489

Chapter 12: Delegates and Lambda Expressions         495

Introducing Delegates   496

Lambda Expressions   506

Anonymous Methods   512

General-Purpose Delegates: System.Func and System.Action   514

Chapter 13: Events         533

Coding the Observer Pattern with Multicast Delegates   534

Events   548

Chapter 14: Collection Interfaces with Standard Query Operators         561

Anonymous Types and Implicitly Typed Local Variables   562

Collection Initializers   568

What Makes a Class a Collection: IEnumerable   571

Standard Query Operators   577

Chapter 15: LINQ with Query Expressions         613

Introducing Query Expressions   614

Query Expressions Are Just Method Invocations   632

Chapter 16: Building Custom Collections         635

More Collection Interfaces   636

Primary Collection Classes   638

Providing an Indexer   655

Returning Null or an Empty Collection   659

Iterators   660

Chapter 17: Reflection, Attributes, and Dynamic Programming          677

Reflection   678

Attributes   688

Programming with Dynamic Objects   714

Chapter 18: Multithreading         727

Multithreading Basics   730

Working with System.Threading   737

Asynchronous Tasks   745

Canceling a Task   764

The Task-Based Asynchronous Pattern in C# 5.0   770

Executing Loop Iterations in Parallel   794

Running LINQ Queries in Parallel   804

Chapter 19: Thread Synchronization         811

Why Synchronization?   813

Timers   841

Chapter 20: Platform Interoperability and Unsafe Code         845

Using the Windows Runtime Libraries from C#   846

Platform Invoke   849

Pointers and Addresses   862

Executing Unsafe Code via a Delegate   872

Chapter 21: The Common Language Infrastructure         875

Defining the Common Language Infrastructure (CLI)   876

CLI Implementations   877

C# Compilation to Machine Code   879

Runtime 881 

Application Domains 887

Assemblies, Manifests, and Modules   887

Common Intermediate Language (CIL)   890

Common Type System (CTS)   891

Common Language Specification (CLS)   891

Base Class Library (BCL)   892

Metadata   892

Appendix A: Downloading and Installing the C# Compiler and CLI Platform         897

Microsoft’s .NET   897

Appendix B: Tic-Tac-Toe Source Code Listing         901

Appendix C: Interfacing with Mutithreading Patterns Prior to the TPL and C# 5.0         907

Asynchronous Programming Model   908

Asynchronous Delegate Invocation   921

The Event-Based Asynchronous Pattern (EAP)   924

Background Worker Pattern   928

Dispatching to the Windows UI   932

Appendix D: Timers Prior to the Async/Await Pattern of C# 5.0         937

Index         943

Index of C# 5.0 Topics         974

Index of C# 4.0 Topics         975

Index of C# 3.0 Topics         984


Submit Errata

More Information

Unlimited one-month access with your purchase
Free Safari Membership