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C Programming in One Hour a Day, Sams Teach Yourself, 7th Edition

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C Programming in One Hour a Day, Sams Teach Yourself, 7th Edition

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  • About eBook Formats
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    ePub EPUB The open industry format known for its reflowable content and usability on supported mobile devices.

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    This eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.

About

Features

  • Fully updated for the new C11 standard and the latest open source C compilers
  • Revised and updated edition of the classic C programming tutorial for serious self-taught learners
  • Concise examples and well-crafted exercises provide step-by-step, hands-on experience
  • Begins with simple tasks and gradually builds to more complex, professional-quality techniques
  • Covers the latest version of the classic C language that is finding new applications ranging from gaming to mobile devices

Description

  • Copyright 2014
  • Dimensions: 7" x 9-1/8"
  • Pages: 704
  • Edition: 7th
  • Book
  • ISBN-10: 0-7897-5199-2
  • ISBN-13: 978-0-7897-5199-7

Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C.
Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps.

Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes:

  • Understanding C program components and structure
  • Mastering essential C syntax and program control
  • Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope
  • Interacting with the screen, printer, and keyboard
  • Using functions and exploring the C Function Library
  • Working with memory and the compiler
Contents at a Glance
PART I: FUNDAMENTALS OF C
1 Getting Started with C
2 The Components of a C Program
3 Storing Information: Variables and Constants
4 The Pieces of a C Program: Statements, Expressions, and Operators
5 Packaging Code in Functions
6 Basic Program Control
7 Fundamentals of Reading and Writing Information
PART II: PUTTING C TO WORK
8 Using Numeric Arrays
9 Understanding Pointers
10 Working with Characters and Strings
11 Implementing Structures, Unions, and TypeDefs
12 Understanding Variable Scope
13 Advanced Program Control
14 Working with the Screen, Printer, and Keyboard
PART III: ADVANCED C
15 Pointers to Pointers and Arrays of Pointers
16 Pointers to Functions and Linked Lists
17 Using Disk Files
18 Manipulating Strings
19 Getting More from Functions
20 Exploring the C Function Library
21 Working with Memory
22 Advanced Compiler Use
PART IV: APPENDIXES
A ASCII Chart
B C/C++ Reserved Words
C Common C Functions
D Answers

Downloads

Downloads

Download the free source code files for STY C Programming in One Hour a Day here

Sample Content

Online Sample Chapter

The Components of a C Program

Sample Pages

Download the sample pages (includes Chapter 2 and Index)

Table of Contents

Sams Teach Yourself C Programming in One Hour a Day
The Seventh Edition of Teach Yourself C in 21 Days
PART I: FUNDAMENTALS OF C
1 Getting Started with C
2 The Components of a C Program
3 Storing Information: Variables and Constants
4 The Pieces of a C Program: Statements, Expressions, and Operators
5 Packaging Code in Functions
6 Basic Program Control
7 Fundamentals of Reading and Writing Information
PART II: PUTTING C TO WORK
8 Using Numeric Arrays
9 Understanding Pointers
10 Working with Characters and Strings
11 Implementing Structures, Unions, and TypeDefs
12 Understanding Variable Scope
13 Advanced Program Control
14 Working with the Screen, Printer, and Keyboard
PART III: ADVANCED C
15 Pointers to Pointers and Arrays of Pointers
16 Pointers to Functions and Linked Lists
17 Using Disk Files
18 Manipulating Strings
19 Getting More from Functions
20 Exploring the C Function Library
21 Working with Memory
22 Advanced Compiler Use
PART IV: APPENDIXES
A ASCII Chart
B C/C++ Reserved Words
C Common C Functions
D Answers

Updates

Errata

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