Home > Store

Adaptive Code: Agile coding with design patterns and SOLID principles, 2nd Edition

Register your product to gain access to bonus material or receive a coupon.

Adaptive Code: Agile coding with design patterns and SOLID principles, 2nd Edition

Best Value Purchase

Book + eBook Bundle

  • Your Price: $56.79
  • List Price: $97.98
  • Includes EPUB and PDF
  • About eBook Formats
  • This eBook includes the following formats, accessible from your Account page after purchase:

    ePub EPUB The open industry format known for its reflowable content and usability on supported mobile devices.

    Adobe Reader PDF The popular standard, used most often with the free Acrobat® Reader® software.

    This eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.

More Purchase Options

Book

  • Your Price: $39.99
  • List Price: $49.99
  • Usually ships in 24 hours.

eBook

  • Your Price: $38.39
  • List Price: $47.99
  • Includes EPUB and PDF
  • About eBook Formats
  • This eBook includes the following formats, accessible from your Account page after purchase:

    ePub EPUB The open industry format known for its reflowable content and usability on supported mobile devices.

    Adobe Reader PDF The popular standard, used most often with the free Acrobat® Reader® software.

    This eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.

About

Features

  • Bridges the gap between theory and practice, guiding students through applying key concepts to a pragmatic agile coding project
  • New coverage includes: Kanban for BAU, Domain-Driven Design, Hexagonal Architecture, Test-Driven Development, and Test-First methodology
  • Contains expanded coverage of unit testing, refactoring, and Pure Dependency Injection
  • Packed with up-to-date C# examples (and written for developers using multiple languages)

Description

  • Copyright 2017
  • Dimensions: 7-3/8" x 9"
  • Pages: 448
  • Edition: 2nd
  • Book
  • ISBN-10: 1-5093-0258-1
  • ISBN-13: 978-1-5093-0258-1

Write code that can adapt to changes.

By applying this book’s principles, you can create code that accommodates new requirements and unforeseen scenarios without significant rewrites. Gary McLean Hall describes Agile best practices, principles, and patterns for designing and writing code that can evolve more quickly and easily, with fewer errors, because it doesn’t impede change.

Now revised, updated, and expanded, Adaptive Code, Second Edition adds indispensable practical insights on Kanban, dependency inversion, and creating reusable abstractions. Drawing on over a decade of Agile consulting and development experience, McLean Hall has updated his best-seller with deeper coverage of unit testing, refactoring, pure dependency injection, and more.

Master powerful new ways to:

• Write code that enables and complements Scrum, Kanban, or any other Agile framework

• Develop code that can survive major changes in requirements

• Plan for adaptability by using dependencies, layering, interfaces, and design patterns

• Perform unit testing and refactoring in tandem, gaining more value from both

• Use the “golden master” technique to make legacy code adaptive

• Build SOLID code with single-responsibility, open/closed, and Liskov substitution principles

• Create smaller interfaces to support more-diverse client and architectural needs

• Leverage dependency injection best practices to improve code adaptability

• Apply dependency inversion with the Stairway pattern, and avoid related anti-patterns

About You

This book is for programmers of all skill levels seeking more-practical insight into design patterns, SOLID principles, unit testing, refactoring, and related topics. Most readers will have programmed in C#, Java, C++, or similar object-oriented languages, and will be familiar with core procedural programming techniques.

Sample Content

Table of Contents

  • Chapter 1 Introduction to Scrum
  • Chapter 2 Introduction to Kanban
  • Chapter 3 Dependencies and layering
  • Chapter 4 Interfaces and design patterns
  • Chapter 5 Testing
  • Chapter 6 Refactoring
  • Chapter 7 The single responsibility principle
  • Chapter 8 The open/closed principle
  • Chapter 9 The Liskov substitution principle
  • Chapter 10 Interface segregation
  • Chapter 11 Dependency inversion
  • Chapter 12 Dependency injection
  • Chapter 13 Coupling, cohesion, and connascence

Updates

Submit Errata

More Information

InformIT Promotional Mailings & Special Offers

I would like to receive exclusive offers and hear about products from InformIT and its family of brands. I can unsubscribe at any time.