Books and eBooks from Epic Games, Inc

These featured books represent a collaboration between Epic Games, Inc (the leader in game engine development) and Pearson (the leader in content development) to publish a body of work on selected topics in game development and design visualization. The common goal of Pearson and Epic Games, Inc is to provide the most current expert knowledge and experience right from the source, to educate students and practitioners on the magic of Unreal Engine 4 Development.

Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and RenderingsUnreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings

Unreal Engine 4 for Design Visualization delivers the knowledge visualization professionals need to leverage UE4’s immense power. World-class UE4 expert Tom Shannon introduces Unreal Engine 4’s components and technical concepts, mentoring you through the entire process of building outstanding visualization content–all with realistic, carefully documented, step-by-step sample projects.

Unreal Engine VR Cookbook: Developing Virtual Reality with UE4Unreal Engine VR Cookbook: Developing Virtual Reality with UE4

For game developers and visualization specialists, VR is the next amazing frontier to conquer–and Unreal Engine 4 is the ideal platform to conquer it with. Unreal ® Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware.

Unreal Engine 4 Game Development in 24 Hours, Sams Teach YourselfUnreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself

In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them!
Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs.