- Data Reshaping with the R Programming Language
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By
Jared P. Lander
- Jul 12, 2017
- Data Scientist Jared Lander discusses how combining multiple datasets, whether by stacking or joining, is commonly necessary as is changing the shape of data.
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- Database Design Objectives
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By
Michael J. Hernandez
- Dec 17, 2020
- Explores why you should be concerned with database design, points out the objectives and advantages of good design, and provides a brief introduction to normalization and normal forms.
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- Daydream Controller
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By
Sam Keene
- Nov 1, 2018
- Everything you need to know about programming with the Google Daydream controller: from tapping into the various sensors, to using the event system to grab and toss objects in 3D space.
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- Deadline Management: Are You Just Wasting Money?
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By
Dimitri Bertsekas
- Apr 9, 2004
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- Dealing with Impairments in Wireless Communication
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By
Robert W. Heath
- Nov 7, 2017
Wireless communication is a critical discipline of electrical engineering and computer science. In this excerpt, explore channel impairments and algorithms for estimating unknown parameters to remove their effects.
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- Death of the Full-Stack Developer: Just Code Happily
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By
Dennis Sheppard
- Dec 1, 2015
- When multi-hyphenated entrepreneurs prove they can't do it all, why do ordinary mortals keep on trying? Dennis Sheppard, co-author of Teach Yourself AngularJS for .NET Developers in 24 Hours, speaks the truth for software developers: Nobody can do it all, and trying to learn every possible programming language makes no sense. Why not just code in the language(s) that you enjoy?
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- Deep Learning Frameworks and Network Tweaks
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By
Magnus Ekman
- Aug 17, 2021
- Learn how to solve real-world problems using a DL framework.
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- Defining ASP.NET Core Configuration
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By
Jeffrey T. Fritz
- Jun 14, 2018
- Learn about the various project configuration options in ASP.NET and how to automate tasks for an application’s build process.
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- Dependency Injection the Easy Way
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By
Jesse Smith
- Mar 31, 2015
- Dependency injection (DI) can be a somewhat difficult concept to grasp and even more confusing to apply to new or existing applications. Jesse Smith shows you how to perform DI without an injection container by using either C# or Java.
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- Deploying Cisco ASA AnyConnect Remote-Access SSL VPN Solutions
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By
Cristian Matei
- Oct 19, 2012
- This chapter shows how to deploy and manage client-based Secure Sockets Layer (SSL) virtual private networks (VPN) on Cisco Adaptive Security Appliance (ASA) as the VPN gateway using AnyConnect Secure Mobility Client software.
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- Design Patterns 15 Years Later: An Interview with Erich Gamma, Richard Helm, and Ralph Johnson
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By
Erich Gamma, Richard Helm, Ralph Johnson, Larry O'Brien
- Oct 22, 2009
- Erich Gamma, Richard Helm, and Ralph Johnson talk to Larry O'Brien about Design Patterns, 15 years later.
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- Design Patterns Explained: The Bridge Pattern
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By
Alan Shalloway, James R. Trott
- Nov 23, 2009
- This chapter discusses the Bridge pattern, including an example to help you derive the Bridge pattern, key features of the pattern, and observations on the Bridge pattern from the authors' own practice.
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- Design Patterns Explained: The Strategy Pattern
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By
Alan Shalloway, James R. Trott
- Nov 23, 2009
- The Strategy pattern is a way to define a family of algorithms. In this chapter, the authors introduce a new case study and begin a solution using the Strategy pattern.
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- Design Patterns: Abstract Factory
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By
Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides
- Oct 23, 2009
- The GoF discuss Abstract Factory, a pattern that provides an interface for creating families of related or dependent objects without specifying their concrete classes, in this excerpt from Design Patterns: Elements of Reusable Object-Oriented Software.
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- Design Patterns: Adapter
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By
Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides
- Oct 23, 2009
- The GoF discuss Adapter, a pattern that converts the interface of a class into another interface clients expect, in this excerpt from Design Patterns: Elements of Reusable Object-Oriented Software.
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- Design Patterns: Chain of Responsibility
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By
Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides
- Oct 23, 2009
- The GoF discuss Chain of Responsibility, a pattern that avoids coupling the sender of a request to its receiver by giving more than one object a chance to handle the request, in this excerpt from Design Patterns: Elements of Reusable Object-Oriented Software.
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- Design Values
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By
Colleen Macklin, John Sharp
- Sep 16, 2016
Game designer Colleen Macklin and technical author John Sharp introduce an important tool for guiding a game’s design through the iterative process, including three case studies showing how design values can guide a game’s design.
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- Designing a User Interface in C# Using the Model View Presenter Design Pattern
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By
Robert C. Martin, Micah Martin
- Nov 3, 2006
- Desgining User interfaces can be tricky. In this chapter from their book, Agile Principles, Patterns, and Practices in C#, the authors walk you through a case study of a payroll application where they use C# to design the UI.
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- Designing and Writing Generic Facilities: A C++ Challenge
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By
Herb Sutter
- Jan 28, 2005
- This chapter provides you with the opportunity to flex your C++ muscles by critiquing a piece of code. Can you find a better way to optimize this code for idiomatic usage? Find out in this challenge from Herb Sutter.
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- Designing for Extensibility in .NET
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By
Krzysztof Cwalina, Brad Abrams, Jeremy Barton
- Jun 18, 2020
- Presents issues and guidelines that are important to ensure appropriate extensibility in a .NET framework.
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