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Data Reshaping with the R Programming Language
By Jared P. Lander
Jul 12, 2017
Data Scientist Jared Lander discusses how combining multiple datasets, whether by stacking or joining, is commonly necessary as is changing the shape of data.
Database Design Objectives
By Michael J. Hernandez
Dec 17, 2020
Explores why you should be concerned with database design, points out the objectives and advantages of good design, and provides a brief introduction to normalization and normal forms.
Daydream Controller
By Sam Keene
Nov 1, 2018
Everything you need to know about programming with the Google Daydream controller: from tapping into the various sensors, to using the event system to grab and toss objects in 3D space.
Deadline Management: Are You Just Wasting Money?
By Dimitri Bertsekas
Apr 9, 2004
Dealing with Impairments in Wireless Communication
By Robert W. Heath
Nov 7, 2017

Wireless communication is a critical discipline of electrical engineering and computer science. In this excerpt, explore channel impairments and algorithms for estimating unknown parameters to remove their effects.

Death of the Full-Stack Developer: Just Code Happily
By Dennis Sheppard
Dec 1, 2015
When multi-hyphenated entrepreneurs prove they can't do it all, why do ordinary mortals keep on trying? Dennis Sheppard, co-author of Teach Yourself AngularJS for .NET Developers in 24 Hours, speaks the truth for software developers: Nobody can do it all, and trying to learn every possible programming language makes no sense. Why not just code in the language(s) that you enjoy?
Deep Learning Frameworks and Network Tweaks
By Magnus Ekman
Aug 17, 2021
Learn how to solve real-world problems using a DL framework.
Defining ASP.NET Core Configuration
By Jeffrey T. Fritz
Jun 14, 2018
Learn about the various project configuration options in ASP.NET and how to automate tasks for an application’s build process.
Dependency Injection the Easy Way
By Jesse Smith
Mar 31, 2015
Dependency injection (DI) can be a somewhat difficult concept to grasp and even more confusing to apply to new or existing applications. Jesse Smith shows you how to perform DI without an injection container by using either C# or Java.
Deploying Cisco ASA AnyConnect Remote-Access SSL VPN Solutions
By Cristian Matei
Oct 19, 2012
This chapter shows how to deploy and manage client-based Secure Sockets Layer (SSL) virtual private networks (VPN) on Cisco Adaptive Security Appliance (ASA) as the VPN gateway using AnyConnect Secure Mobility Client software.
Design Patterns 15 Years Later: An Interview with Erich Gamma, Richard Helm, and Ralph Johnson
By Erich Gamma, Richard Helm, Ralph Johnson, Larry O'Brien
Oct 22, 2009
Erich Gamma, Richard Helm, and Ralph Johnson talk to Larry O'Brien about Design Patterns, 15 years later.
Design Patterns Explained: The Bridge Pattern
By Alan Shalloway, James R. Trott
Nov 23, 2009
This chapter discusses the Bridge pattern, including an example to help you derive the Bridge pattern, key features of the pattern, and observations on the Bridge pattern from the authors' own practice.
Design Patterns Explained: The Strategy Pattern
By Alan Shalloway, James R. Trott
Nov 23, 2009
The Strategy pattern is a way to define a family of algorithms. In this chapter, the authors introduce a new case study and begin a solution using the Strategy pattern.
Design Patterns: Abstract Factory
By Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides
Oct 23, 2009
The GoF discuss Abstract Factory, a pattern that provides an interface for creating families of related or dependent objects without specifying their concrete classes, in this excerpt from Design Patterns: Elements of Reusable Object-Oriented Software.
Design Patterns: Adapter
By Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides
Oct 23, 2009
The GoF discuss Adapter, a pattern that converts the interface of a class into another interface clients expect, in this excerpt from Design Patterns: Elements of Reusable Object-Oriented Software.
Design Patterns: Chain of Responsibility
By Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides
Oct 23, 2009
The GoF discuss Chain of Responsibility, a pattern that avoids coupling the sender of a request to its receiver by giving more than one object a chance to handle the request, in this excerpt from Design Patterns: Elements of Reusable Object-Oriented Software.
Design Values
By Colleen Macklin, John Sharp
Sep 16, 2016

Game designer Colleen Macklin and technical author John Sharp introduce an important tool for guiding a game’s design through the iterative process, including three case studies showing how design values can guide a game’s design.

Designing a User Interface in C# Using the Model View Presenter Design Pattern
By Robert C. Martin, Micah Martin
Nov 3, 2006
Desgining User interfaces can be tricky. In this chapter from their book, Agile Principles, Patterns, and Practices in C#, the authors walk you through a case study of a payroll application where they use C# to design the UI.
Designing and Writing Generic Facilities: A C++ Challenge
By Herb Sutter
Jan 28, 2005
This chapter provides you with the opportunity to flex your C++ muscles by critiquing a piece of code. Can you find a better way to optimize this code for idiomatic usage? Find out in this challenge from Herb Sutter.
Designing for Extensibility in .NET
By Krzysztof Cwalina, Brad Abrams, Jeremy Barton
Jun 18, 2020
Presents issues and guidelines that are important to ensure appropriate extensibility in a .NET framework.

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