Home > Store

Sams Teach Yourself iPad Application Development in 24 Hours, Rough Cuts

Rough Cuts

  • Available to Safari Subscribers
  • About Rough Cuts
  • Rough Cuts are manuscripts that are developed but not yet published, available through Safari. Rough Cuts provide you access to the very latest information on a given topic and offer you the opportunity to interact with the author to influence the final publication.

Not for Sale

Description

  • Copyright 2011
  • Dimensions: 7 X 9-1/8
  • Pages: 696
  • Edition: 1st
  • Rough Cuts
  • ISBN-10: 0-13-231722-2
  • ISBN-13: 978-0-13-231722-1

This is the Rough Cut version of the printed book.

The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad!

Figures and code appear as they do in Xcode

Covers iOS 3.2 and up

 

In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest tablet device: the iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your Xcode development environment to utilizing the full iPad screen real estate for touchable interfaces, integrating maps and media, to improving the reliability and performance of your software. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common iPad development tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did You Know? tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

Printed in full color

•    Learn the features of the Xcode development suite

•    Prepare your system and iPad for efficient development

•    Get started fast with Apple’s Objective-C and Cocoa Touch

•    Understand the Model-View-Controller (MVC) development paradigm

•    Implement advanced application interfaces with interactive widgets and web-connected interfaces

•    Enhance the user experience with popovers and other iPad-only UI features

•    Build interfaces that adjust to the iPad’s orientation

•    Read and write data, and navigate it with table views

•    Implement media playback and recording capabilities

•    Integrate your software with the iPad’s email, photos, iPod, and address book applications

•    Create map and location-based services

•    Sense motion with the iPad accelerometer input

•    Discover the tools for building universal iPad/iPhone/iPod touch applications

•    Distribute your applications through the App Store

Sample Content

Table of Contents

Introduction     1

HOUR 1: Preparing Your System and iPad for Development     5

Welcome to the iPad Platform     5

Becoming an iPad Developer     8

Creating a Development Provisioning Profile     13

Developer Technology Overview     25

Summary    27

Q&A     27

Workshop     28

HOUR 2: Introduction to Xcode and the iPhone Simulator     29

Using Xcode     29

Using the iPhone Simulator     47

Further Exploration     52

Summary     52

Q&A     53

Workshop     53

HOUR 3: Discovering Objective-C: The Language of Apple Platforms     55

Object-Oriented Programming and Objective-C     55

Exploring the Objective-C File Structure     60

Objective-C Programming Basics     67

Memory Management     76

Further Exploration     78

Summary     79

Q&A     79

Workshop     80

HOUR 4: Inside Cocoa Touch     83

What Is Cocoa Touch?     83

Exploring the iPhone OS Technology Layers     85

Tracing the iPad Application Life Cycle     89

Cocoa Fundamentals     91

Exploring the iPhone OS Frameworks with Xcode     100

Summary     104

Q&A     104

Workshop     104

HOUR 5: Exploring Interface Builder     107

Understanding Interface Builder     107

Creating User Interfaces     112

Customizing Interface Appearance     117

Connecting to Code     122

Further Exploration     130

Summary    131

Q&A     131

Workshop     132

HOUR 6: Model-View-Controller Application Design     133

Understanding the Model-View-Controller Paradigm     133

How Xcode and Interface Builder Implement MVC     136

Using the View-Based Applica

Updates

Submit Errata

More Information