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Lesson 4: Detecting Collisions, Downloadable Version

Lesson 4: Detecting Collisions, Downloadable Version

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  • Copyright 2013
  • Edition: 1st
  • Downloadable Video
  • ISBN-10: 0-13-338949-9
  • ISBN-13: 978-0-13-338949-4

In lesson 4 we begin diving into the powerful physics capabilities of the Unity game engine by exploring two basic forms of physics: gravity and collision. We work with rigidbodies and learn how to use them to generate physical effects.


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