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Java How to Program, 6th Edition

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Java How to Program, 6th Edition

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Features

NEWEarlier presentation of classes and objects (now in Chapter 3 - was in Chapter 8)–This coverage is also then integrated throughout the book in both examples and exercises, fully familiariziung students with the concept and get them thinking about objects everywhere.

NEWFully updated to Java’s J2SE 5.0 with coverage on all-new language features such as generics, scanner class, formatter class, autoboxing, etc.

NEWChapters on recursion and searching and sorting.

NEWSeveral major new integrated case studies throughout the text reinforce fundamentals.

NEW-Time class (3 sections of Ch. 8).

NEWEmployee class (Ch. 9 & 10).

NEWGradebook class (Ch. 3-5 & 7).

NEWDeitelMessenger instant messaging application (Ch. 24).

NEWTwo multi-tier Web apps - online survey and a guest book (Ch. 27).

NEWOptional new streamlined OOD/UML case study on an ATM system (Chapters 1-8 and 10) that teaches the fundamentals of software engineering and OOD with the UML and replaces the outdated and overly long elevator case study.

NEWOptional GUI and graphics track (Chapters 3 - 12) with additional coverage on GUI and graphics in later chapters.

NEWApplets coverage was moved from Ch. 3 out to Ch. 20.

NEWText now includes a dependency chart to aid professors in working out a syllabus and an appendix on navigating the API documentation for students new to the material.

NEWAll new interior design that’s cleaner and easier to read!

NEW–Autoboxing

~NEW - Enumerations

~NEW - Enhanced for loops

~NEW - Static import statements

~NEW - Variable-length argument lists

~NEW - New Formatter class (C-style formatted output)

~NEW - New Scanner class for simpler keyboard inputs

~NEW - Generics

~NEW - Concurrency APIs

~NEW - Revised examples and exercises

~NEW - New condensed OOD/UML case study

~NEW - New Recursion and Searching and Sorting chapters

~NEW - Text-file processing

Innovative Pedagogy–The DEITEL® signature Live-Code Approach presents each new concept in the context of a complete, working program, immediately followed by one or more windows showing the program's input/output dialog.

Syntax Coloring–Enhances the Live-Code Approach in full- color DEITEL® books; addressed through shading in one- and two-color DEITEL® books.

~Green code denotes comments

~Dark blue code indicates programming language keywords

~Light blue code specifies constants and literal values

~Red code highlights scripting delimiters and errors

~Black code designates text, classes, methods and variable names.

Helpful Programming Tips–Every DEITEL® text incorporates a consistent and applied pedagogy, including hundreds of programming tips, recommended practices and cautions, all marked by icons. Tips include:

~Good Programming Practices

~Common Programming Errors

~Error-Prevention Tips

~Performance Tips

~Portability Tips

~Software Engineering Observations

~Look and Feel Observations

CD-ROM with every text–Includes (subject to change):

~Java(tm) 2 Platform, Standard Edition 5.0

~Netbeans

~Apache Tomcat

~JCreator LE version

~jEdit

~jGRASP

~BlueJ

~MySQL

~Source code for all the book's examples

~Hyperlinks to valuable Java demos and Internet resources

Cyber Classroom- includes: 

~EBook, student solutions manual, lab manual, assessment, audio walkthrough of code.

~Student Access Card bundled FREE with every text.

Description

  • Copyright 2005
  • Edition: 6th
  • Book
  • ISBN-10: 0-13-148398-6
  • ISBN-13: 978-0-13-148398-9

The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming concepts and intermediate-level topics for further study. The books in this series feature hundreds of complete, working programs with thousands of lines of code. This edition is completely up-to-date with The Java 2 Platform Standard Edition (J2SE) 1.5. KEY TOPICS: Now includes topics such as autoboxing, enumerations, enhanced for loops, static import statements, variable-length argument lists, and much more. Presents each new concept in the context of a complete, working program, immediately followed by one or more windows showing the program's input/output dialog. Enhances the Live-Code Approach with syntax coloring. Provides Helpful Programming Tips, all marked by icons: Good Programming Practices, Common Programming Errors, Error-Prevention Tips, Performance Tips, Portability Tips, Software Engineering Observations, Look and Feel Observations. Includes CD-ROM with every book that contains JavaTM 2 Platform, Standard Edition 1.5, Netbeans, Apache Tomcat, JCreator LE version, jEdit, jGRASP, BlueJ, MySQL, source code for all the book's examples, and Hyperlinks to valuable Java demos and Internet resources. MARKET: A valuable reference for programmers and anyone interested in learning the Java programming language. 

Sample Content

Table of Contents

 1. Introduction to Computers, the Internet and the Web

 2. Introduction to Java Applications

 3. Introduction to Classes and Objects

 4. Control Statements: Part 1

 5. Control Statements: Part 2

 6. Methods

 7. Arrays

 8. Classes and Objects - A Deeper Look

 9. Object-Oriented Programming: Inheritance

10. Object-Oriented Programming: Polymorphism

11. GUI Components: Part I

12. Graphics and Java2D

13. Exception Handling

14. Files and Streams

15. Recursion

16. Searching and Sorting

17. Data Structures

18. Generics

19. Collections

20. Introduction to Java Applets

21. Multimedia: Applets and Applications

22. GUI Components: Part 2

23. Multithreading

24. Networking

25. Manipulating Databases with JDBC

26. Servlets

27. JavaServer Pages (JSP)

28. Formatted Output

29. Strings, Characters and Regular Expressions

Appendices

A. Operator Precedence Chart

B. ASCII Character Set

C. Keywords and Reserved Words

D. Primitive Types

E. Number Systems

F. Unicode®

G. Using the Java API Documentation

H. Documenting Classes with Javadoc

I. Bit Manipulation

J. Case Study Code

K. Labeled Break and Continue Statements

Bibliography

Index

Updates

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