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Information Systems Programming with Java, 2nd Edition

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Information Systems Programming with Java, 2nd Edition

Book

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Features

  • NEW - Completely rewritten content—Conforms to current OO technology and the Java 1.4 SDK.
    • Introduces students to these concepts early on, and then expands upon them while building essential programming skills.

  • NEW - Added content throughout—Features new chapters on object-oriented programming; graphical user interfaces; GUIs using Swing components; applets and graphics; and multidimensional arrays.
    • Provides students with a comprehensive presentation of both Java and object-oriented programming, with an emphasis on business applications.

  • NEW - Improved “Problem Solving in Action” case studies—20 in total, many written especially around business applications.
    • Enables students to apply learned concepts to scenarios involving event-driven programming, e-commerce, inventory control, present value, payroll, professional baseball stats, and easy equation solution.

  • NEW - “Think!” boxes throughout—Based on IBMs early motto.
    • Makes students think about a concept or coding issue that the author has identified as a problem area based on his extensive teaching experience.

  • NEW - More Debugging Tips and Programming Notes boxes throughout.
    • Highlights key information related to the details of programming activities.

  • NEW - Added appendices.
    • Gets students started with the integrated development environments called IDEs—in the Sun ONE Studio and JBuilder appendix.

    • Offers students a Systems Engineering tutorial with UML.

    • Supplies students with a GUI workshop using Swing components.

    • Presents information on database connectivity.

  • Emphasis on problems solving throughout—Develops and presents case study examples in a problem-solving style, beginning with a clear problem definition, and preceding through problem decomposition, method and algorithm design, UML class diagrams, and Java coding.
    • Gives students a central theme that encourages them to think critically and apply what they have learned.

  • “Program Development Life Cycle (PDLC)” step-by-step, proven process.
    • Helps students start out on the right programming tract by considering problem definition, solution planning via algorithms, UML class diagrams and good documentation.

  • Coverage and comprehensive development of ADTs using Java classes to ensure encapsulation, and information hiding.
  • Java syntax highlighted in color.
  • A variety of problem material—Includes section-by-section quick-check exercises (with answers), chapter-end questions (over 250 total), and chapter-end programming problems (over 175 total).
    • Gives students ample opportunity to practice and review learned concepts.

  • Boxes throughout for Caution Notes and Maintenance Tips.
    • Helps students learn to write more error-free, better running and maintainable programs.

Description

  • Copyright 2004
  • Dimensions: 7" x 9-1/4"
  • Pages: 816
  • Edition: 2nd
  • Book
  • ISBN-10: 0-13-101860-4
  • ISBN-13: 978-0-13-101860-0

This long awaited revision provides an introductory programming experience in Java for courses offered in IS (CIS, MIS, BIS/, IT, and CS programs at both the undergraduate and graduate (MBA) levels. This book gets students writing object-oriented Java programs early using IS applications, while building the essential problem-solving and programming skills required for today's IS solutions. Using strong pedagogy, including an accessible writing style, the author introduces objects early by developing classes and objects, as well as compiling and running Java programs in Chapter 1.

Information Systems Programming with Java comes with a student CD, including the latest version of the SDK Standard Edition Version 1.4.1 X, Sun ONE Studio 4 Update 1, Community Edition, and text source code. Further, it offers a Companion Website containing extra assessment questions and links to valuable web resources, as well as a full complement of Instructor Resources, including PowerPoint slides and a test bank.

New to this Edition
  • Completely rewritten to conform to current Java and IS technology
  • Two new chapters on Object Oriented Programming Chapters 8 and 9
  • Two new chapters on Graphical User Interfaces Chapters 11 and 12
  • A new chapter on Applets and Graphics Chapter 13
  • A new chapter on Multi-Dimensional Arrays Chapter 15
  • Many valuable appendices, including:
    • Sun ONE Studio and Borland® Jbuilder® to get students up and running with these development environments
    • Systems Engineering with UML Tutorial
    • Workshop on GUI
    • Database Connectivity using JDBC
    • UML class diagrams used throughout when developing classes

Sample Content

Table of Contents



 1. Computers, Programs, and Java.


 2. Problem Solving.


 3. Working with Data: Types, Classes, and Objects.


 4. Nuts and Bolts—Basic Stuff in Java.


 5. Making Decisions.


 6. Repetition.


 7. Class Behavior—Methods.


 8. Object-Oriented Programming—Part I.


 9. Object-Oriented Programming—Part II.


10. One-Dimensional Arrays.


11. Graphical User Interfaces—GUIs Part I.


12. Graphical user Interfaces—GUIs Part II.


13. Applets and Graphics.


14. File I/O and Exception Handling.


15. Multidimensional Arrays.


Appendix A. Jump Start—Sun ONE Studio and JBuilder.


Appendix B. Systems Engineering Tutorial with UML.


Appendix C. A GUI Workshop with Swing.


Appendix D. Database Connectivity.


Appendix E. Answers to Quick-Check Questions.


Appendix F. Unicode Character Tables.


Glossary.


Index.


Inside Back Cover: Java Keywords, Math Class Methods, String Class Methods.

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