Using a practical, problem-solving approach -- written from an engineering (rather than a computer science) point of view -- this book teaches the fundamental concepts of object-oriented design and how those concepts can be applied using C++. It provides readers with the tools to deal with larger and more complex projects than they may be used to, and shows how to develop an object-oriented application -- from the early stages of analysis, through the low level design, and into the implementation. KEY TOPICS: Focuses on the practical approaches to software engineering (both in the creation of the logical design, and the physical development environment); highlights traps, pitfalls, and work-arounds in the application of C ++ to OOD; shows how to use the Booch method of OOD (exploring the notation in detail, using it to present the concepts of OOD, and where appropriate, translating the notation into corresponding C++ code); and presents the different forms of object-oriented multiprocessing and the tools and principles of designing object-oriented applications using them. MARKET: For engineers who want to build software systems in C++ using Object-Oriented Design techniques, and for software engineers who want to learn the nitty gritty details of building Object-Oriented software.
PART 1. SOME COMMON QUESTIONS ABOUT OOD.
PART 2. TUTORIAL.
1. Static and Dynamic Design.