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"Matt Scarpino has provided a great tool for the hobbyist starting out in the circuit board design world, demonstrating all the features you’ll need to create your own circuit board projects. However, the experienced engineer will also benefit from the book, as it serves as a complete reference guide to all EAGLE software configuration settings and features. His insightful guidance helps simplify difficult tasks, and his handy tips will help save you hours of trial-and-error experimentation."
--Rich Blum, author, Sams Teach Yourself Arduino Programming in 24 Hours and Sams Teach Yourself Python Programming for Raspberry Pi in 24 Hours
Powerful, flexible, and inexpensive, EAGLE is the ideal PCB design solution for every Maker/DIYer, startup, hobbyist, or student. Today, all open source Arduino designs are released in EAGLE format: If you want to design cost-effective new PCBs, this is the tool to learn.
Matthew Scarpino helps you take full advantage of EAGLE’s remarkable capabilities. You won’t find any differential equations here: only basic circuit theory and hands-on techniques for designing effective PCBs and getting innovative new gadgets to market.
Scarpino starts with an accessible introduction to the fundamentals of PCB design. Next, he walks through the design of basic, intermediate, and complex circuit boards, starting with a simple inverting amplifier and culminating in a six-layer single-board computer with hundreds of components and thousands of routed connections.
As the circuits grow more complex, you’ll master advanced EAGLE features and discover how to automate crucial design-related tasks. Whatever your previous experience, Scarpino’s start-to-finish examples and practical insight can help you create designs of stunning power and efficiency.
Let's Get Physical: How Women Will Be a Part of the Upcoming Hardware Revolution
Please visit the author's site here.
Introducing EAGLE, the Easily Applicable Graphical Layout Editor for Circuit Board Design
Download the sample pages (includes Chapter 1 and Index)
Preface xi
Acknowledgments xiv
About the Author xv
Part I: Preliminary Introduction
Chapter 1: Introducing EAGLE 1
1.1 A Whirlwind Tour of EAGLE 2
1.2 Obtaining EAGLE 6
1.3 Licensing 7
1.4 Organization of This Book 8
1.5 More Information 10
1.6 Conclusion 11
Chapter 2: An Overview of Circuit Boards and EAGLE Design 13
2.1 Anatomy of a Printed Circuit Board 14
2.2 Overview of Circuit Design with EAGLE 22
2.3 Conclusion 28
Chapter 3: Designing a Simple Circuit 31
3.1 An Inverting Amplifier 31
3.2 Initial Steps 33
3.3 The Inverting Amplifier Schematic 35
3.4 Board Layout 44
3.5 Routing 48
3.6 CAM Processor 52
3.7 Conclusion 55
Part II: Designing the Arduino Femtoduino
Chapter 4: Designing the Femtoduino Schematic 57
4.1 Initial Steps 59
4.2 The Reset Switch 61
4.3 Voltage Regulation 65
4.4 The ATmega328P Microcontroller 67
4.5 Header Connections 71
4.6 Net Classes 73
4.7 Electrical Rule Check 74
4.8 Generating the Board Design 76
4.9 Framing the Schematic 76
4.10 Attributes and Assembly Variants 77
4.11 Conclusion 79
Chapter 5: Layout and Design Rules 81
5.1 Layers 81
5.2 Board Layout 84
5.3 Design Rule Check 90
5.4 Conclusion 100
Chapter 6: Routing 101
6.1 An Overview of Routing 102
6.2 Manual Routing 103
6.3 Follow-Me Routing 108
6.4 The Autorouter 109
6.5 Home PCB Fabrication 113
6.6 Conclusion 118
Chapter 7: Generating and Submitting Output Files 119
7.1 Jobs and the CAM Processor 119
7.2 Viewing Gerber Files 125
7.3 Drill Files 126
7.4 Submitting Design Files 130
7.5 Conclusion 140
Part III: Advanced Capabilities
Chapter 8: Creating Libraries and Components 141
8.1 Creating the Library 142
8.2 Creating the SIMPLE-TQFP16 143
8.3 Creating the VACUUM-TH 149
8.4 Creating the TW9920 153
8.5 Conclusion 160
Chapter 9: Simulating Circuits with LTspice 161
9.1 Introducing LTspice 161
9.2 Designing a Schematic 163
9.3 Simulating the Circuit 170
9.4 Exchanging Designs with EAGLE 174
9.5 Conclusion 176
Part IV: Automating EAGLE
Chapter 10: Editor Commands 177
10.1 Introducing Editor Commands 177
10.2 Schematic Editor Commands 180
10.3 Commands for Board Designs 187
10.4 Commands for Library Interface 192
10.5 The Assign, Change, and Set Commands 202
10.6 Configuration Scripts 207
10.7 Conclusion 208
Chapter 11: Introduction to the User Language (UL) 209
11.1 Overview of UL 209
11.2 Simple Data Types and Functions 211
11.3 Builtins 214
11.4 Control Structures 219
11.5 The exit Statement 221
11.6 Conclusion 222
Chapter 12: Examining Designs with the User Language 225
12.1 UL-Specific Data Types 226
12.2 Schematic Designs (UL_SCHEMATIC) 227
12.3 Board Designs (UL_BOARD) 243
12.4 Conclusion 256
Chapter 13: Creating Dialogs and Menu Items 257
13.1 Predefined Dialogs 257
13.2 Custom Dialogs and Widgets 264
13.3 Dialog Layouts 275
13.4 The Menu Command 278
13.5 Conclusion 279
Part V: The BeagleBone Black
Chapter 14: Schematic Design for the BeagleBone Black 281
14.1 Overview of the BeagleBone Black 282
14.2 Advanced EAGLE Schematics 284
14.3 AM3359 Memory/JTAG Connections 286
14.4 AM3359 I/O Connections 290
14.5 System Memory 293
14.6 Power Management 295
14.7 Ethernet and the Universal Serial Bus 297
14.8 Graphics Display 300
14.9 Conclusion 301
Chapter 15: Board Design for the BeagleBone Black 303
15.1 Configuring the Stackup 304
15.2 Creating and Routing Ball Grid Arrays 307
15.3 Trace Length and Meander 313
15.4 The BBB Board Design 316
15.5 Conclusion 321
Appendix A: EAGLE Library Files 323
A.1 Anatomy of a Library File 323
A.2 Settings, Grid, and Layers 325
A.3 Overview of Library Elements 327
A.4 Symbols 329
A.5 Packages 336
A.6 Devicesets 340
A.7 Conclusion 346
Appendix B: The Gerber File Format 347
B.1 Introducing the Gerber Format 347
B.2 Setting Global Properties 349
B.3 Aperture Definitions 353
B.4 Drawing Shapes 356
B.5 Custom Apertures 361
B.6 Conclusion 368
Index 369