Through the inspirational, full-color examples of projects, education students learn about the resources and digital tools to enhance their teaching and use of arts in the classroom. Ex.___
Demonstrates how education students can bring the use of industry-standard software into the classroom setting, using the projects in this book that their students will be eager to try. Ex.___
The Arts and Crafts Computer shows you how to use your personal computer, scanner, digital camera and color printer as artist tools to create beautiful graphics and artful objects for your home, school and work. You'll learn how to:
(NOTE: Table of Contents not finalized at time of printing.)
GETTING STARTED.1. Gathering Art Supplies.
Drawing and Painting. Appreciating Paper. Using Adhesives. Basic Craft Tools.2. Understanding Digital Tools.
Choosing a Computer. Understanding Bitmaps and PostScript. Choosing Software for Graphics. Understanding Resolution. Working with Scanners and Cameras. Using Personal Printers.
COMPUTER WORK.3. Working with Digital Images.
Computer Drawing and Painting. Scanning Photos, Art and Objects. Basics of Image Editing. Altering and Enhancing Images. Combining Images.4. Using Type and Design.
Basics of Computer Typography. Using Type as a Graphic Element. Basics of Computer Layout and Design. Creating a Business Identity. Designing Small Printed Pieces. Designing Packaging.
CRAFT WORK.5. Designing Cards and Artist Books.
Creating Decorative Greeting Cards. Making and Using Envelopes. Accordion and Pamphlet Books. Bookbinding Methods. Decorating Ready-made Books.6. Creating Games and Amusements.
Custom Board Games and Activities. Making Toys and Other Amusements. Creating Special Dolls. Costumes and Fantasies. Folded Paper Objects. Decorating Ready-Made Items.7. Making Gifts and Decorations.
memorabilia for Family and Friends. Designing for Clothing and Fabric. Creating Home Crafts. Making Household Labels. Decorations for Parties and Holidays.