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<>Adobe® Flash CS3 Professional
FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW
SEE HOW TO
• Improve publishing and productivity with the CS3 interface and templates
• Browse, organize, and process files using Adobe Bridge and Version Cue
• Import Photoshop and Illustrator files directly into Flash
• Keep track of the changes in Flash on a per-object basis
• Copy and paste graphic filters and motions
• Create more compelling designs with built-in filter effects and gradients
• Use blend modes to change the way the image of one object on the Stage is combined with other images
• Preview changes to 9-slice scaled movie clips on Stage
• Simplify common timeline and scripting tasks with Timeline Effects and Behaviors
• Use Script Assisted mode to create scripts without detailed knowledge of ActionScript
• Test content on different target devices using Adobe Device Central
On the Web
This book uses real world examples to give you a context in which to perform a task. This book also includes workshops to help you put together individual tasks into projects. The Flash example files that you need for project tasks are available at www.perspection.com.
Perspection has written and produced books on a variety of computer software, including Adobe Flash 8, Adobe Photoshop CS3 and CS2, Adobe Dreamweaver CS3, Microsoft Office 2007 and 2003, Microsoft Windows Vista and XP, Microsoft Expression Web, and Apple Mac OS X Panther. Perspection was founded in 1991, and is committed to providing information and training to help people use software more effectively. Perspection has written more than 80 computer books, and sold more than 5 million copies.
Introduction
1 Getting Started with Flash CS3
2 Working Within the Flash Environment
3 Creating Graphics
4 Working with Groups, Symbols, and Instances
5 Working with Text
6 Importing Graphics
7 Creating Frame_By_Frame Animation
8 Animating with Motion Tweening
9 Animating with Shape Tweening
10 Creating Masks
11 Working with Sounds
12 Working with Video
13 Applying Timeline Effects
14 Using ActionScript Behaviors
15 Using Basic ActionScripts
16 Debugging a Movie
17 Adding Display Components
18 Adding Advanced Display Components
19 Adding and Modifying Data Components
20 Automating Your Work
21 Publishing a Movie
22 Using Advanced Flash Features
23 Working Together with Adobe Programs
Workshops: Putting It All Together
New Features
Adobe Certified Expert
Index
Creating Graphics in Adobe Flash CS3 Professional
Download Chapter 3: Creating Graphics
Introduction xvii
1 Getting Started with Flash CS3 1
2 Working Within the Flash Environment 29
3 Creating Graphics 73
4 Working with Groups, Symbols, and Instances 123
5 Working with Text 153
6 Importing Graphics 177
7 Creating Frame_By_Frame Animation 201
8 Animating with Motion Tweening 221
9 Animating with Shape Tweening 245
10 Creating Masks 261
11 Working with Sounds 275
12 Working with Video 293
13 Applying Timeline Effects 317
14 Using ActionScript Behaviors 333
15 Using Basic ActionScripts 345
16 Debugging a Movie 369
17 Adding Display Components 383
18 Adding Advanced Display Components 407
19 Adding and Modifying Data Components 425
20 Automating Your Work 445
21 Publishing a Movie 459
22 Using Advanced Flash Features 483
23 Working Together with Adobe Programs 505
Workshops: Putting It All Together 523
New Features 541
Adobe Certified Expert 545
Index 551