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Character Inverse Kinematics
By Mitch McCaffrey
Mar 22, 2017

Creator of the community Virtual Reality (VR) Template for UE4, Mitch McCaffrey, discusses techniques built into Unreal Engine for interpolating the user’s current pose from known information about the player’s location.

CPU: Pitfalls and Techniques
By Marcel Weiher
Mar 22, 2017

Software Engineer Marcel Weiher discusses how Objective-C can achieve both best-of-breed performance and high levels of expressiveness and productivity in the iOS and macOS platforms.

Engineering the Power Delivery Network
By Larry D. Smith, Eric Bogatin
Mar 22, 2017

Get a high-level overview of the Power Delivery Network (PDN)

Continuous Delivery: What and How?
By Eberhard Wolff
Feb 23, 2017

Software architect Eberhard Wolfe introduces the term Continuous Delivery and explains which problems Continuous Delivery solves and how.

The Project Manager
By Greg Horine
Feb 23, 2017

Review the different roles a project manager plays over the life of a project, including the prerequisite skills that you need to perform those roles, and discover characteristics of successful project managers and the common mistakes made by many others.

By Herb Sorensen
Feb 18, 2017

World-renowned shopper scientist Dr. Herb Sorensen reveals how today’s shoppers think, behave, and buy so you can discover today’s best ways to get the right items to the right customers when they want them.

Lean Supply Chain and Technology: A Perfect Combination
By Paul A. Myerson
Feb 18, 2017

Discover how you can integrate Lean thinking with proven, affordable, and emerging technologies, how companies are linking strategy, the value chain, and IT, and how these companies are executing on their plans to achieve real competitive advantage.

Working with SQL Server
By Ben Forta
Feb 18, 2017

Learn how to connect and log into SQL Server, how to issue SQL Server statements, and how to obtain information about databases and tables.

Building Microservices in Go
By Kevin Hoffman, Dan Nemeth
Feb 17, 2017

Learn to build a service in Go by following the practice of API First and then writing tests.

Classes in Scala
By Cay Horstmann
Feb 17, 2017

Learn how to implement classes in Scala.

Getting Data into Hadoop
By Ofer Mendelevitch, Douglas Eadline, Casey Stella
Feb 17, 2017

Hortonworks data scientists focus on data ingestion, discussing various tools and techniques to import datasets from external sources into Hadoop.

Node.js Asynchronous Programming
By Marc Wandschneider
Feb 17, 2017

Get into the core concept that makes Node.js what it is: nonblocking IO and asynchronous programming.

Ruby on Rails - Mostly Static Pages
By Michael Hartl
Feb 17, 2017

Instructor Michael Hartl walks through the beginning stages of developing a professional-grade sample application with Ruby on Rails, specifically the creation of static pages.

.NET Resource Management
By Bill Wagner
Feb 16, 2017

Working in a managed environment doesn’t mean the environment absolves you of all your responsibilities. Learn the C# design idioms that enable you to work with the environment.

Building Your First React App
By Kirupa Chinnathambi
Feb 16, 2017

React is a popular web framework and library, but complex. Start at the very beginning and get your hands dirty by building a simple React app.

Installing Spark
By Jeffrey Aven
Feb 16, 2017

Big data consultant Jeffrey Aven covers the basics about how Spark is deployed and how to install Spark.

Medical Cyber-Physical Systems
By Raj Rajkumar, Dionisio de Niz, Mark Klein
Feb 16, 2017

Software Engineering Institute experts discuss challenges in developing Medical cyber-physical systems (MCPS), provide case studies that illustrate these challenges and suggest ways to address them, and highlight several open research and development issues.

The ScrumMaster State of Mind Model
By Zuzana Sochova
Feb 16, 2017

Discover the model that helps ScrumMasters decide which approach they will take to address day-to-day situations.

Vulkan Memory and Resources
By Graham Sellers, John Kessenich
Feb 16, 2017

Architects introduce the memory system of Vulkan (the next generation of the OpenGL specification), perhaps the most fundamental part of the interface.

Sync, Share, and Print Files Using AirDrop, AirPlay, AirPrint, and Handoff
By Jason R. Rich
Feb 4, 2017

Learn how to use iOS technologies to connect with other devices including sharing content, playing media, and begin a task on one of your Mac/iOS devices, and then pick up exactly where you left off on another Mac or iOS mobile device.

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