Articles

RSS Feed Subscribe to this topic  RSS details

10707 Items

Sort by Date | Title

A Video Interview with Andrei Alexandrescu on the D Programming Language
By Andrei Alexandrescu, Brian Overland
Oct 14, 2014
Andrei Alexandrescu, author of The D Programming Language, answers Brian Overland's questions about D, how one can integrate D into an existing C++ code base, D compilers, the advantages of working with a large and comprehensive language, and where to go to learn more about D.
Office 365, SharePoint Online, and My Data: How Safe Is It?
By Errin O'Connor
Oct 14, 2014
With organizations around the globe having internal legal and compliance discussions regarding cloud computing and what data is safe, if any at all, to store in the “public cloud,” this article is meant to shed light on the real-life security measures that Microsoft has taken to protect Office 365’s data. With Apple reeling from their recent iCloud data breach nightmare, Sharepoint expert Errin O’Connor discusses what Microsoft is up to around information security around Office 365 and your data.
Camtasia Studio QuickStart Guide for Authors, Part 1: Getting Started with Screen-Capture Video Production
By Tom Bunzel
Oct 13, 2014
Tom Bunzel, author of Solving the PowerPoint Predicament: Using Digital Media for Effective Communication, uses TechSmith's Camtasia Studio to build effective multimedia presentations. In Part 1 of a two-part series, he shows how Camtasia Recorder can capture presentation and narration simultaneously, creating both video and audio parts of a project.
Unity 101: A Video Tutorial with Jeremy Gibson
By Jeremy Gibson
Oct 10, 2014
In a conversation with community specialist Brad Yale, Jeremy Gibson shares a 30-minute on screen Unity workshop. Jeremy, the author of Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, shows how to use Unity for game development, how to use C# to create elements, and how to build the basic building blocks of any video game.
The Language of Music Storytelling in Games
By Michael Sweet
Oct 9, 2014
In this chapter from Writing Interactive Music for Video Games: A Composer's Guide, you’ll learn about the language of music storytelling in games and basic approaches to game scoring. Beginning with an overview of how game music is conceptualized, you’ll understand the methodology to make the best creative music choices for your game.
The Ultimate Player's Guide to Minecraft: Gathering Resources
By Stephen O'Brien
Oct 9, 2014
This chapter from The Ultimate Player's Guide to Minecraft, 2nd Edition is about building the foundation you can use to launch into the rest of the game. Your focus is on a few key points: build an outdoor shelter, find food to stave off hunger, improve your collection of tools, and build a chest to safely store items.
Information Governance & EIM Overview Governance
By Anthony David Giordano
Oct 8, 2014
This chapter from Performing Information Governance: A Step-by-step Guide to Making Information Governance Work focuses on each of the functions within EIM in terms of their purpose, unique artifacts that are used to design and maintain the applications, and how they are built. It explains how these different functions interconnect to provide an entire information environment for an organization.
System Center 2012 Service Management Basics
By Kerrie Meyler, Steve Buchanan, Samuel Erskine, Kurt Van Hoecke
Oct 8, 2014
This chapter from System Center 2012 Service Manager Unleashed introduces System Center Service Manager. Service Manager provides user-centric support, enables data center management efficiency, and enables you to align to your organization’s business goals and adapt to ever-changing business requirements.
Accustoming Yourself to Ruby
By Peter J. Jones
Oct 7, 2014
In this excerpt from Effective Ruby: 48 Specific Ways to Write Better Ruby, Peter J. Jones examines Ruby's unique take on common programming ideas. That is, those that impact every part of your program, such as Treat All Objects as If They Could Be nil and Avoid Ruby’s Cryptic Perlisms.
Keys to the Design Process of SharePoint 2013's Underlying Technical Architecture
By Errin O'Connor
Oct 7, 2014
One of the first questions you should ask yourself when designing your SharePoint 2013 site is, “What are my organization’s compliance policies?” That question is typically not asked until later on in an initiative, but it should be at the forefront of your planning and architecture design from both a technical and business perspective. SharePoint expert Errin O’Connor shows you how to ensure your organization’s intellectual property, as well as the ability to adhere to regulations and laws such as PHI, PII, FISMA, and HIPAA. Factoring in compliance is a top requirement and an inherent capability of any architecture consideration for SharePoint 2013.
Introduction to JavaFX
By Paul Anderson, Gail Anderson
Oct 6, 2014
In this chapter from JavaFX Rich Client Programming on the NetBeans Platform, you’ll learn the basics of JavaFX, its structure, and the philosophy of how JavaFX constructs a GUI. You’ll learn about different coding styles and discover the styles that best suit you and your development team.
Introduction to Millimeter Wave Wireless Communications
By Theodore S. Rappaport, Robert C. Daniels, Robert W. Heath, James N. Murdock
Oct 6, 2014
Communication at mmWave operating frequencies represents the most recent game-changing development for wireless systems. The authors of Millimeter Wave Wireless Communications discuss the need for new, interdisciplinary strategies to create the ever-evolving broadband wireless devices and systems at mmWave, and beyond.
Making the Most of Intel Rapid Start Technology
By Ed Tittel
Oct 2, 2014
Intel Rapid Start speeds startup and shutdown of Windows PCs enormously. Taking advantage does require jumping through some hoops, but that’s easily accomplished with this step-by-step tutorial.
Process Management in the FreeBSD Operating System
By Marshall Kirk McKusick, George V. Neville-Neil, Robert N.M. Watson
Oct 2, 2014
This chapter from The Design and Implementation of the FreeBSD Operating System, 2nd Edition describes the composition of a process, the method that the system uses to switch between the process’s threads, and the scheduling policy that it uses to promote sharing of the CPU. It also introduces process creation and termination, and details the signal and process-debugging facilities.
Designing Software in a Distributed World
By Thomas A. Limoncelli, Strata R. Chalup, Christina J. Hogan
Oct 1, 2014
This chapter from The Practice of Cloud System Administration: Designing and Operating Large Distributed Systems, Volume 2 is an overview of what is involved in designing services that use distributed computing techniques. These are the techniques all large web sites use to achieve their size, scale, speed, and reliability.
Installing and Configuring Windows Server 2012 R2
By Don Poulton, David Camardella
Sep 30, 2014
This chapter from MCSA 70-410 Cert Guide R2: Installing and Configuring Windows Server 2012 focuses on installing Windows Server 2012 R2 in its basic configurations and introduces you to basic server configuration actions that you should be familiar with before you undertake any advanced actions.
Retrofitting an Existing Site to a Responsive Mobile Design
By Phil Dutson
Sep 29, 2014
It doesn’t matter whether you are working for yourself, as a freelancer, for a corporation, or even as part of a design studio—at some point, you will be asked to take an existing site and make it work on everything. This might seem overwhelming but is by no means impossible. In this chapter from Responsive Mobile Design: Designing for Every Device, you learn about choosing the proper layout, working with site components, and keeping some important issues in mind when going mobile.
NCLEX-PN Practice Questions Exam Cram: Practice Exam 3 and Rationales
By Wilda Rinehart, Clara Hurd, Diann Sloan
Sep 25, 2014
This excerpt from NCLEX-PN Practice Questions Exam Cram, 4th Edition offers practice questions and answers for the NCLEX-PN exam.
The Secret to Planning SharePoint 2013 and/or Office 365's Taxonomy and Navigation
By Errin O'Connor
Sep 25, 2014
There is no single path or magic bullet to developing a best-practices information architecture (IA), but rather core guiding principles will ensure that your overall design is implemented in a structured manner that will accomplish your current business needs as well as have the ability to meet future growth and organizational changes. SharePoint expert Errin O’Connor covers the broad 360-degree spectrum of SharePoint and/or Office 365’s capabilities, underlying technical architecture, topology, and information architecture principles.
Minecraft Mod Development: Making Your First Item
By Jimmy Koene
Sep 24, 2014
Transform Minecraft into anything you can imagine! This excerpt from Minecraft Mod Development in 24 Hours, Sams Teach Yourself teaches you how to write the most basic version of a Minecraft item and then shows you how to add a texture to your item.

<< < Prev Page 1 2 3 4 5 Next >

Become an InformIT Member

Take advantage of special member promotions, everyday discounts, quick access to saved content, and more! Join Today.