- Cloud Computing: Orchestrating and Automating Technical Building Blocks
- Nov 28, 2011
- This chapter provides a detailed overview of how an Infrastructure as a Service (IaaS) service is orchestrated and automated.
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- Cloud Management Mechanisms
- Dec 23, 2023
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- Cloud Native Services on Oracle Cloud Infrastructure
- Apr 17, 2024
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- Cluster Analysis in Excel
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By
Conrad Carlberg
- Jul 14, 2018
- Learn how to calculate the mean, median, and mode of your data in Excel 2016.
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- Coaching Agile Teams: Expect High Performance
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By
Lyssa Adkins
- Jun 3, 2010
- Setting high performance as your baseline expectation and giving teams a way to achieve it play directly into the powerful motivators of autonomy, mastery, and purpose. Thus invigorated, everyone wins. Lyssa Adkins shows you how to create a culture of high performance in your Agile teams.
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- Code That Fits in Your Head: Foreword
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By
Robert C. Martin
- Mar 17, 2022
- Uncle Bob's foreword to the new book in his series, Code That Fits in Your Head by Mark Seemann
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- Coding Your First Project with Roblox and Lua
-
By
Official Roblox Books(Pearson)
- Dec 23, 2021
- Learn how to set up Roblox Studio, make your first script, and test your code.
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- Collaborating with Git
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By
Michael Hartl
- Oct 25, 2022
How to use repository hosts like GitHub and Bitbucket or host Git repositories on private servers like GitLab to work with multiple collaborators.
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- Collecting Analytics from (almost any) Website
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By
Conrad Carlberg
- Jan 28, 2018
- Learn how to get analytics from a website, save the data in a form that you can use for analysis, and make inferences about the results of the analysis.
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- Commerce Server Planning
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By
Don Jones, Mark Scott
- Dec 27, 2002
- Any e-commerce site is a complex collection of technologies, and they require a significant amount of planning and design before you begin implementing them. Learn some of the primary design concepts behind Web sites built with Commerce Server 2002, including a case study of a fictional sample company, HipThreads.net.
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- Compiling and Scripting
- Jul 29, 2024
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- Computer Graphics: Ray Casting and Rasterization
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By
John F. Hughes, Kurt Akeley, Steven K. Feiner, James D. Foley, Morgan McGuire, David Sklar, Andries van Dam
- Aug 2, 2013
- In this chapter, you'll learn about two strategies for sampling the amount of light transported along a ray that arrives at the image plane. These strategies are called ray casting and rasterization.
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- Computer Programming and Python
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By
Ben Forta, Shmuel Forta
- Apr 18, 2022
- Learn what programming is, what programmers do, and what Python is.
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- Concurrency in the D Programming Language
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By
Andrei Alexandrescu
- Jul 6, 2010
- Andrei Alexandrescu explains recent hardware changes allowing concurrency and how the D programming languages addresses these possibilities.
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- Construction Unions: A C++ Challenge
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By
Herb Sutter
- Feb 4, 2005
- In this C++ Challenge, Herb Sutter throws down the gauntlet. Can you get around the C++ rule of using constructed objects as members of unions? Find out the answer in this sample chapter.
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- Containers in C++
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By
Bjarne Stroustrup
- Oct 25, 2022
A class with the main purpose of holding objects is commonly called a container, which is fundamental in the construction of any program.
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- Continuous Delivery: Anatomy of the Deployment Pipeline
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By
Jez Humble, David Farley
- Sep 7, 2010
- The deployment pipeline is the key pattern that enables continuous delivery. A deployment pipeline implementation provides visibility into the production readiness of your applications by giving feedback on every change to your system. It also enables team members to self-service deployments into their environments. Learn how to create and manage a deployment pipeline, and how to use the crucial information it provides on the bottlenecks in your software delivery process so you can work to continuously improve it.
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- Continuous Delivery: The Value Proposition
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By
Jez Humble
- Oct 26, 2010
- Successful web startups have demonstrated that releasing frequently is an essential competitive advantage. Now enterprises that rely on software are adopting a cycle of rapid releases to get fast feedback from customers and reduce waste. In this article, Jez Humble, author of Continuous Delivery: Reliable Software Releases Through Build, Test, and Deployment Automation, sets out the technical and organizational practices your organization needs to adopt to reduce cycle time and release new software rapidly and reliably.
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- Continuous Delivery: What and How?
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By
Eberhard Wolff
- Feb 23, 2017
Software architect Eberhard Wolfe introduces the term Continuous Delivery and explains which problems Continuous Delivery solves and how.
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- Controlling JavaScript Program Flow
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By
Phil Ballard
- Oct 27, 2018
- Examines ways to recognize particular conditions and have your JavaScript program act in a prescribed way as a result.
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