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- 3ds Max Lighting Introduction
- Standard Lights
- Photometric Lights
- Adding Lights to a Scene
- Summary
- Q&A
- Workshop
- Exercise
This chapter is from the book
Adding Lights to a Scene
Now that you know about both the standard and photometric lighting solutions, as well as some background on shadows and ambient light, you can start lighting your scenes. In fact, creating a light is as simple as clicking the button for the light you want, clicking in the scene, and changing some options. Give it a go!