# Sams Teach Yourself Google SketchUp 8 in 10 Minutes: Going 3D

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This chapter is from the book

## Using Measured Push/Pull

What if you wanted to push or pull an object exactly 5 feet when making it 3D? That is, suppose you have a circle on one surface of a cube (refer to Figure 5.3), and you want to pull the circle out into a cylinder exactly 5 feet—could you do it?

Yes. Like most SketchUp operations, you can interrupt them midway and enter a measurement. Here's how it works when you're pushing or pulling objects into 3D—in this example, we'll pull a cylinder out of a cube by 5 feet:

1. Click the Start Using SketchUp button and click the human figure that appears in the Engineering–Feet template to select it; press the Del key to delete it.
2. Draw the cube with a circle on one surface.
3. Click the Push/Pull tool in the toolbar.
4. Move the mouse cursor to the circle and press the mouse button on the circle.
5. Drag the circle out of the cube to pull it into 3D, or push it into the cube to push it into 3D.
6. Release the mouse button. The cylinder becomes 3D.
7. Enter the length of the 3D object you want. In this example, we'll create a 5-foot cylinder. Enter a length and then the units—you can use these units:

• cm to signify centimeters
• m to signify meters
• ' for feet
• " for inches

Thus, 5m means five meters, 5" means five inches, and so on. In this example, we'll use 5 feet, 5', giving you the cylinder you see in Figure 5.6.

8. Press Enter. SketchUp changes the new 3D object's length to match what you've requested.

Note that when you release the mouse button the first time, it feels as though you've finished drawing the cylinder, but SketchUp remembers that the cylinder is still being drawn, and if you enter a length and press Enter, it'll apply that length to the most recent figure, which in this example is the cylinder.