Home > Articles > Mobile Application Development & Programming

This chapter is from the book

Encapsulating the Game

At this point, we have a game that runs as a whole Flash movie. The movie is MatchingGameX.fla, and the ActionScript class is MatchingGameX.as. When the movie runs, the game initializes and starts. The movie is the game, and the game is the movie.

This works well in simple situations. In the real world, however, you want to have introduction screens, gameover screens, loading screens, and so on. You might even want to have different screens with different versions of the game or different games completely.

Flash is great at encapsulation. A Flash movie is a movie clip. You can have movie clips inside of movie clips. So, a game can be the movie, or a game can be a movie clip inside the movie.

Why would you want to do this? Well, for one thing, it makes it easy to add other screens to your game. So, we can make frame 1 an introduction screen, frame 2 the game, and frame 3 the gameover screen. Frame 2 would actually contain a movie clip called MatchingGameObject7 that uses the class MatchingGameObject7.as.

Figure 3.10 shows a diagram of the three frames we plan to have in our updated movie and what each one contains.

Figure 3.10

Figure 3.10 The second frame of the movie contains a movie clip, which is the actual game. The other frames contain supporting material.

Creating the Game Movie Clip

In MatchingGame7.fla, there are three frames. Let's skip right to the second frame. There, we can see a single movie clip. You might not even notice it at first because it is a completely empty movie clip and so appears as a small circle at the upper-left corner of the screen.

In the library, this movie clip is named MatchingGameObject7; and as shown in Figure 3.11, it is assigned the class MatchingGameObject7. You do this by selecting it in the Library, and then pressing the tiny i button at the bottom of the Library panelF or right-clicking and choosing Properties.

Figure 3.11

Figure 3.11 This movie clip uses the Matching-GameObject7.as file as its class.

Essentially, this movie clip takes over the entire game, and the main movie timeline is now a larger movie clip wrapped around it.

When the movie gets to frame 2, the MatchingGameObject7 movie clip springs into existence, runs the class constructor function in its MatchingGameObject7.as class, and the game plays inside this movie clip.

When the movie goes on to frame 3, the whole game disappears because the movie clip only exists on frame 2.

This enables us to put frames before and after the game (and thus leaves the game code alone to just worry about the game).

Adding an Introduction Screen

Most games would have an introduction screen. After all, we don't want to throw players right into the game. They might need an introduction or instructions.

The intro screen contains some scripting on the main timeline in frame 1. First, it must stop the movie so that it doesn't continue past frame 1. Then, it should set up a button to allow users to start the game.

The event listener calls the function startGame, which issues a gotoAndStop command to the main timeline, telling it to go to the frame called playgame, which is frame 2.

We also put a stop command on the frame so when the movie runs, it stops on frame 1 and waits for the user to click this button:

playButton.addEventListener(MouseEvent.CLICK,startGame);

function startGame(event:MouseEvent) {
    gotoAndStop("playgame");
}

stop();

On the second frame, the empty movie clip MatchingGameObject7 sits. Then, we need to rename the document class AS file to MatchingGameObject7.as so that it is used by this movie clip and not the main movie.

We need to make one change in the code. There is a reference to the main timeline when the game is over. The gotoAndStop command no longer works properly because the game is taking place in the movie clip and the gameover frame is on the main timeline. We need to change this as follows:

MovieClip(root).gotoAndStop("gameover");

The gameover frame of the movie is the same, for the time being, as in MatchingGame6.fla. It is just a frame with the words Game Over on it.

The MatchingGame7.fla movie is a little different from the preceding six versions in that it doesn't have a document class assigned to it. In fact, there is no MatchingGame7.as file at all. The game code is now in MatchingGameObject7.as. Take a close look at how this movie is put together, along with Figure 3.10, to understand how the game fits into the larger main movie.

Adding a Play Again Button

On the last frame, we want to add another button that enables players to play again.

This is as simple as duplicating the original play button from frame 1. Don't just copy and paste; instead, create a duplicate of the button in the library. Then, change the text on the button from Play to Play Again.

Your gameover frame should now look like Figure 3.12.

Figure 3.12

Figure 3.12 The gameover screen now has a Play Again button on it.

After you have added this button to the third frame, name it playAgainButton using the Property Inspector so you can assign a listener to it. The frame script should look like this:

playAgainButton.addEventListener(MouseEvent.CLICK,playAgain);

function playAgain(event:MouseEvent) {
    gotoAndStop("playgame");
}

Test out MatchingGame7.fla and see these buttons in action. You've got a versatile game framework now, where you can substitute content in the intro and gameover pages and restart the game without fear of leftover screen elements or variable values. This was quite a problem in ActionScript 1 and 2, but isn't an issue with this sort of framework in ActionScript 3.0.

InformIT Promotional Mailings & Special Offers

I would like to receive exclusive offers and hear about products from InformIT and its family of brands. I can unsubscribe at any time.

Overview


Pearson Education, Inc., 221 River Street, Hoboken, New Jersey 07030, (Pearson) presents this site to provide information about products and services that can be purchased through this site.

This privacy notice provides an overview of our commitment to privacy and describes how we collect, protect, use and share personal information collected through this site. Please note that other Pearson websites and online products and services have their own separate privacy policies.

Collection and Use of Information


To conduct business and deliver products and services, Pearson collects and uses personal information in several ways in connection with this site, including:

Questions and Inquiries

For inquiries and questions, we collect the inquiry or question, together with name, contact details (email address, phone number and mailing address) and any other additional information voluntarily submitted to us through a Contact Us form or an email. We use this information to address the inquiry and respond to the question.

Online Store

For orders and purchases placed through our online store on this site, we collect order details, name, institution name and address (if applicable), email address, phone number, shipping and billing addresses, credit/debit card information, shipping options and any instructions. We use this information to complete transactions, fulfill orders, communicate with individuals placing orders or visiting the online store, and for related purposes.

Surveys

Pearson may offer opportunities to provide feedback or participate in surveys, including surveys evaluating Pearson products, services or sites. Participation is voluntary. Pearson collects information requested in the survey questions and uses the information to evaluate, support, maintain and improve products, services or sites, develop new products and services, conduct educational research and for other purposes specified in the survey.

Contests and Drawings

Occasionally, we may sponsor a contest or drawing. Participation is optional. Pearson collects name, contact information and other information specified on the entry form for the contest or drawing to conduct the contest or drawing. Pearson may collect additional personal information from the winners of a contest or drawing in order to award the prize and for tax reporting purposes, as required by law.

Newsletters

If you have elected to receive email newsletters or promotional mailings and special offers but want to unsubscribe, simply email information@informit.com.

Service Announcements

On rare occasions it is necessary to send out a strictly service related announcement. For instance, if our service is temporarily suspended for maintenance we might send users an email. Generally, users may not opt-out of these communications, though they can deactivate their account information. However, these communications are not promotional in nature.

Customer Service

We communicate with users on a regular basis to provide requested services and in regard to issues relating to their account we reply via email or phone in accordance with the users' wishes when a user submits their information through our Contact Us form.

Other Collection and Use of Information


Application and System Logs

Pearson automatically collects log data to help ensure the delivery, availability and security of this site. Log data may include technical information about how a user or visitor connected to this site, such as browser type, type of computer/device, operating system, internet service provider and IP address. We use this information for support purposes and to monitor the health of the site, identify problems, improve service, detect unauthorized access and fraudulent activity, prevent and respond to security incidents and appropriately scale computing resources.

Web Analytics

Pearson may use third party web trend analytical services, including Google Analytics, to collect visitor information, such as IP addresses, browser types, referring pages, pages visited and time spent on a particular site. While these analytical services collect and report information on an anonymous basis, they may use cookies to gather web trend information. The information gathered may enable Pearson (but not the third party web trend services) to link information with application and system log data. Pearson uses this information for system administration and to identify problems, improve service, detect unauthorized access and fraudulent activity, prevent and respond to security incidents, appropriately scale computing resources and otherwise support and deliver this site and its services.

Cookies and Related Technologies

This site uses cookies and similar technologies to personalize content, measure traffic patterns, control security, track use and access of information on this site, and provide interest-based messages and advertising. Users can manage and block the use of cookies through their browser. Disabling or blocking certain cookies may limit the functionality of this site.

Do Not Track

This site currently does not respond to Do Not Track signals.

Security


Pearson uses appropriate physical, administrative and technical security measures to protect personal information from unauthorized access, use and disclosure.

Children


This site is not directed to children under the age of 13.

Marketing


Pearson may send or direct marketing communications to users, provided that

  • Pearson will not use personal information collected or processed as a K-12 school service provider for the purpose of directed or targeted advertising.
  • Such marketing is consistent with applicable law and Pearson's legal obligations.
  • Pearson will not knowingly direct or send marketing communications to an individual who has expressed a preference not to receive marketing.
  • Where required by applicable law, express or implied consent to marketing exists and has not been withdrawn.

Pearson may provide personal information to a third party service provider on a restricted basis to provide marketing solely on behalf of Pearson or an affiliate or customer for whom Pearson is a service provider. Marketing preferences may be changed at any time.

Correcting/Updating Personal Information


If a user's personally identifiable information changes (such as your postal address or email address), we provide a way to correct or update that user's personal data provided to us. This can be done on the Account page. If a user no longer desires our service and desires to delete his or her account, please contact us at customer-service@informit.com and we will process the deletion of a user's account.

Choice/Opt-out


Users can always make an informed choice as to whether they should proceed with certain services offered by InformIT. If you choose to remove yourself from our mailing list(s) simply visit the following page and uncheck any communication you no longer want to receive: www.informit.com/u.aspx.

Sale of Personal Information


Pearson does not rent or sell personal information in exchange for any payment of money.

While Pearson does not sell personal information, as defined in Nevada law, Nevada residents may email a request for no sale of their personal information to NevadaDesignatedRequest@pearson.com.

Supplemental Privacy Statement for California Residents


California residents should read our Supplemental privacy statement for California residents in conjunction with this Privacy Notice. The Supplemental privacy statement for California residents explains Pearson's commitment to comply with California law and applies to personal information of California residents collected in connection with this site and the Services.

Sharing and Disclosure


Pearson may disclose personal information, as follows:

  • As required by law.
  • With the consent of the individual (or their parent, if the individual is a minor)
  • In response to a subpoena, court order or legal process, to the extent permitted or required by law
  • To protect the security and safety of individuals, data, assets and systems, consistent with applicable law
  • In connection the sale, joint venture or other transfer of some or all of its company or assets, subject to the provisions of this Privacy Notice
  • To investigate or address actual or suspected fraud or other illegal activities
  • To exercise its legal rights, including enforcement of the Terms of Use for this site or another contract
  • To affiliated Pearson companies and other companies and organizations who perform work for Pearson and are obligated to protect the privacy of personal information consistent with this Privacy Notice
  • To a school, organization, company or government agency, where Pearson collects or processes the personal information in a school setting or on behalf of such organization, company or government agency.

Links


This web site contains links to other sites. Please be aware that we are not responsible for the privacy practices of such other sites. We encourage our users to be aware when they leave our site and to read the privacy statements of each and every web site that collects Personal Information. This privacy statement applies solely to information collected by this web site.

Requests and Contact


Please contact us about this Privacy Notice or if you have any requests or questions relating to the privacy of your personal information.

Changes to this Privacy Notice


We may revise this Privacy Notice through an updated posting. We will identify the effective date of the revision in the posting. Often, updates are made to provide greater clarity or to comply with changes in regulatory requirements. If the updates involve material changes to the collection, protection, use or disclosure of Personal Information, Pearson will provide notice of the change through a conspicuous notice on this site or other appropriate way. Continued use of the site after the effective date of a posted revision evidences acceptance. Please contact us if you have questions or concerns about the Privacy Notice or any objection to any revisions.

Last Update: November 17, 2020