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This chapter is from the book

This chapter is from the book

Summary

As time passes, more software is delivering high-quality—sometimes cinematic—experiences, and software that doesn’t risks looking old-fashioned. However, the effort involved in creating such user interfaces—especially ones that exploit Windows—has been far too difficult in the past.

WPF makes it easier than ever before to create all kinds of user interfaces, whether you want to create a traditional-looking Windows application or an immersive 3D experience worthy of a role in a summer blockbuster. Such a rich user interface can be evolved fairly independently from the rest of an application, allowing graphic designers to participate in the software development process much more effectively. But don’t just take my word for it; read on to see for yourself how it’s done!

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