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Next Steps

"The source of genius is imagination alone, the refinement of the senses that sees what others do not see, or sees them differently." - Delacroix

Because of the flexibility of the layering process, you can add as many layers into this scene as you want. For example, a second cooling tower in the distance would create another level of depth in the composition. This would make the buildings seem like they were a part of a larger complex and not just a single cooling tower standing alone.

Another layer to add to this scene would be a flying debris or windblown sand effect. This is easily achieved using the particle systems you'll learn about in Chapter 8, "Trompe L'oeil: The Art of Visual Effects."

The clouds in this scene are nice but bland. Some experiments with a Video Post or Render Effects glow effect could yield a more intense or weird alien appearance. Of course, a glowing UFO flying through the background sky would be appropriate to this project (see Figure CP.12).

All these layer options can be achieved by using the techniques described in this Workshop coupled with the power of your own imagination. Chapter 6, "Machines in Motion: Modeling and Kinematics," is next. You'll learn how to create and animate a simple machine using max's IK system. You'll also learn a powerful modeling technique used to create the interior environment of the power plant inside the Area 51 cooling tower.

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