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Is Computer Science Dying?

David Chisnall
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The State of Open Source 3D
Feb 9, 2010
What Is Mac OS X?
Feb 5, 2010
Snow Leopard: The Underhyped APIs
Jan 29, 2010
Foundation: The Objective-C Standard Library
Jan 26, 2010
Cocoa Tips: Exposing System Services
Jan 22, 2010
Cocoa Tips: Don't Reimplement Standard Functionality
Jan 15, 2010
Localizing Cocoa
Jan 8, 2010
How Core Animation Changed Cocoa Drawing
Jan 4, 2010
Using Distributed Objects in Cocoa
Jan 1, 2010
Inside Modern X11 Programming
Sep 18, 2009
Making JavaScript Fast, Part 2
Sep 15, 2009
Security in Your Pocket: OpenBSD on ARM
Sep 11, 2009
Making JavaScript Fast, Part 1
Sep 8, 2009
The Failure of the GPL
Aug 31, 2009
How Not To Optimize
Aug 21, 2009
A Half-Way Step to Apple’s Source Code: An Interview with David Chisnall
Jun 5, 2009
Advanced Flow Control for Objective-C
Jun 5, 2009
Erica Sadun on the iPhone SDK, OS X, and the Computing Landscape
Jun 5, 2009
From NeXTSTEP to Cocoa: Erik Buck on the Development of Cocoa and Objective-C
Jun 5, 2009
Fun with the Objective-C Runtime
Jun 5, 2009
Marcus Zarra and Matt Long on Core Animation
Jun 5, 2009
Steve Kochan on the Evolution of Objective-C
Jun 5, 2009
The Technology NeXT Gave the World
Jun 5, 2009
Where the Web and the Desktop Meet: An Interview with Lee Barney
Jun 5, 2009
Pandora: An Open Console
Jun 2, 2009
The Future of Wireless Networking
May 15, 2009
GNU or Linux?
May 11, 2009
Debugging C-Family Languages
Mar 27, 2009
How Small Is Your PC? The Rise of Netbooks and Other Small Form-Factor PCs
Mar 23, 2009
David Chisnall's CPU Feature Wishlist
Mar 13, 2009
The Dynamic Languages Renaissance
Jan 30, 2009
Robert Seacord on the CERT C Secure Coding Standard
Dec 15, 2008
Objective-C for C++ Programmers, Part 3
Nov 21, 2008
Objective-C for C++ Programmers, Part 2
Nov 14, 2008
Objective-C for C++ Programmers, Part 1
Nov 7, 2008
Writing Insecure C, Part 3
Oct 24, 2008
Writing Insecure C, Part 2
Oct 17, 2008
Writing Insecure C, Part 1
Oct 10, 2008
iRex iLiad e-Reader: Linux's Answer to the Kindle?
Aug 29, 2008
How It Works: Filesystems
Jun 13, 2008
How the LLVM Compiler Infrastructure Works
May 23, 2008
How It Works: Virtual Memory
May 21, 2008
What Is C For?
May 16, 2008
The Future of eBooks
Apr 25, 2008
Imagining an Open Network
Apr 18, 2008
Understanding How Xen Approaches Device Drivers
Mar 21, 2008
Examining the Legendary HURD Kernel
Mar 14, 2008
Competition Among Open Source Compilers
Feb 1, 2008
Inside Your OS: What is a Process Scheduler, and How Does it Work?
Jan 25, 2008
Bad UI of the Week: Read This (OK/Cancel)
Jan 18, 2008
The End of the Desktop Era
Jan 11, 2008
The What and Why of Open IM
Dec 28, 2007
A Look at the Modern X Server
Dec 21, 2007
The Future of Digital Media
Dec 14, 2007
The Future of Identity
Dec 7, 2007
Bad UI of the Week: Ask Forgiveness, Not Permission
Nov 21, 2007
Copyright Versus Free Software
Nov 16, 2007
Is Computer Science Dying?
Nov 9, 2007
A Brief History of Programming, Part 2
Nov 2, 2007
A Brief History of Programming, Part 1
Oct 26, 2007
The 700MHz Question: Will the Wireless Spectrum Auction Lead to Innovation or More of the Same?
Sep 28, 2007
Bad UI of the Week: The Menu Bar
Aug 24, 2007
The Dark Corners of x86
Aug 17, 2007
Bad UI of the Week: The Cross-Platform User Interface
Aug 17, 2007
Bad UI of the Week: The Mythical "is Like" Operator
Aug 10, 2007
Bad UI of the Week: Don't Make Me Tell You Twice...
Aug 3, 2007
Bad UI of the Week: Kettles and Washing Machines
Jul 27, 2007
The BBC iPlayer Controversy Explained
Jul 20, 2007
Bad UI of the Week: The Mitten Mouse
Jul 20, 2007
Bad User Interface of the Week: File It Under “Bad”
Jul 13, 2007
Bad User Interface of the Week: The DVD
Jul 6, 2007
A Roundup of Free Operating Systems
Jun 22, 2007
DragonFly BSD: UNIX for Clusters?
Jun 15, 2007
CPU Wars, Part 3: Put Your Left ARM In
May 18, 2007
CPU Wars, Part 2: POWER to the People
May 11, 2007
CPU Wars, Part 1: When the Chips Are Down
May 4, 2007
ZFS Uncovered
Apr 6, 2007
Vector Programming with GCC
Mar 30, 2007
Free Software Versus Open Source Software
Mar 16, 2007
What Programming Languages Should You Know?
Mar 9, 2007
Standardizing UNIX
Feb 2, 2007
Prolog: Logic Programming for Rapid Development
Jan 26, 2007
POSIX Parallel Programming, Part 3: Threads
Jan 19, 2007
POSIX Parallel Programming, Part 2: Message Passing
Jan 12, 2007
POSIX Parallel Programming, Part 1
Jan 5, 2007
The Nokia 770 Revisited
Dec 29, 2006
The Open Source Desktop Myth
Dec 22, 2006
Separating Style and Content: LaTeX and Typesetting
Dec 1, 2006
GNUstep: A Free Software alternative to OpenStep
Nov 10, 2006
Behind the Scenes of Objective-C 2.0
Nov 3, 2006
The Future of CPUs: What's After Multi-Core?
Oct 27, 2006
What Makes a Good Programming Language?
Oct 20, 2006
Emulation: Role-Playing for Computers
Oct 13, 2006
NetBSD: Not Just for Toasters
Oct 6, 2006
POSIX Asynchronous I/O
Sep 22, 2006
Breaking Down GPL Version 3
Aug 18, 2006
The Role of Binary Drivers in a Free OS
Aug 4, 2006
Security Is a UI Problem
Jul 28, 2006
Debunking the Myth of High-level Languages
Jul 14, 2006
A Taste of Erlang, a Dynamic, Asynchronous Message-Passing Language
Jun 30, 2006
Alternatives to LAMP
Jun 2, 2006
BSD Packaging Systems
May 26, 2006
DRM: Digital Rights or Digital Restrictions?
May 4, 2006
Introducing OpenBSD 3.9
Apr 28, 2006
The Need for Virtualization and Xen
Mar 31, 2006
Making Effective Software TCO Calculations
Mar 24, 2006
10 Things I Hate About U(NIX) Revisited: Readers Speak
Mar 17, 2006
Comparing Open Source Licenses: GPL vs. BSDL
Feb 3, 2006
BSD: The Other Free UNIX Family
Jan 20, 2006
Measuring the Effectiveness of Application Security Policies
Jan 13, 2006
The Cost of Free Software
Dec 9, 2005
Nokia 770 Internet Tablet Week-long Test Drive
Nov 18, 2005
10 Things I Hate About (U)NIX
Nov 4, 2005
The Lure of Open Source Software: Why Consider It for Your Business?
Oct 14, 2005
Cocoa Tip of the Day, 1/29/10
By on January 29, 2010 No Comments

Don't ignore old versions of OS X.

Cocoa Tip of the Day, 1/28/10
By on January 28, 2010 No Comments

Exceptions should be exceptional.

Cocoa Tip of the Day, 1/27/10
By on January 27, 2010 No Comments

Explore the runtime system.

Cocoa Tip of the Day, 1/26/10
By on January 26, 2010 No Comments

Copy design patterns from Cocoa.

Cocoa Tip of the Day, 1/25/10
By on January 25, 2010 No Comments

Profile with Instruments.

Cocoa Tip of the Day, 1/22/10
By on January 22, 2010 No Comments

Expose system services.

Cocoa Tip of the Day, 1/21/10
By on January 21, 2010 No Comments

Always read the release notes for new OS X versions.

Cocoa Tip of the Day, 1/20/10
By on January 20, 2010 No Comments

Broadcast events with notifications.

Cocoa Tip of the Day, 1/19/10
By on January 19, 2010 No Comments

Port your code with GNUstep.

Cocoa Tip of the Day, 1/18/10
By on January 18, 2010 No Comments

Use CoreAnimation for caching.

Cocoa Tip of the Day, 1/15/10
By on January 15, 2010 No Comments

Don't recreate standard features.

Cocoa Tip of the Day, 1/14/10
By on January 14, 2010 No Comments

Don't forget NSCell.

Cocoa Tip of the Day, 1/13/10
By on January 13, 20102 Comments

Plan for code reuse.

Cocoa Tip of the Day, 1/12/10
By on January 12, 2010 No Comments

Remember the C in Objective-C.

Cocoa Tip of the Day, 1/11/10
By on January 11, 2010 No Comments

Separate interfaces and implementations.

Cocoa Tip of the Day, 1/8/10
By on January 8, 2010 No Comments

Think about localisation early.

Cocoa Tip of the Day, 1/7/10
By on January 7, 2010 No Comments

Read the Human Interface Guidelines.

Cocoa Tip of the Day, 1/6/10
By on January 6, 2010 No Comments

Don't optimise yet.

Cocoa Tip of the Day, 1/5/10
By on January 5, 2010 No Comments

Put controllers in nib files.

Cocoa Tip of the Day, 1/4/10
By on January 4, 2010 No Comments

Don't write code.

Cocoa Tip of the Day, 1/1/10
By on January 1, 2010 No Comments

Use Distributed Objects for local network communication.

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Computer Scientists Can’t Program!

Talking to people in the industry, I’m frequently told that computer scientists can’t program. Part of the problem is people hiring computer scientists and thinking that they’ve just done a three- or four-year programming course. (Another part is students applying to study computer science with the same idea.)

Some computer scientists, and even professors, really can’t program. Professors have PhD students to handle programming for them, but recent graduates can’t make that claim. Programming falls close to the engineering part of computer science, and people who have been through a degree that focuses more on the mathematics or psychology aspects of the subject are likely to be fairly weak in engineering.

A lot of dissatisfaction with computer science comes from the misplaced expectation that a computer science graduate will be a good programmer. Such a graduate should have been exposed to at least half a dozen languages, but won’t necessarily have done anything particularly complicated with those languages. She almost certainly won’t have any kind of deep understanding of the standard library available for a given platform. This kind of comprehension comes only with experience. She may have picked it up from other jobs or open source work, but not from her degree.

Computer science and software engineering are very different disciplines, and a lot of people seem to confuse the two. Software engineering teaches the process of developing software, in terms of both tools and processes. A computer science course briefly touches on these topics, in the same way that a materials physicist may learn something of mechanical engineering. This doesn’t make a computer scientist a software engineer, any more than it makes a physicist the best candidate for building a bridge.

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Computer Science is Dead, Long Live Computer Science!
Posted Dec 19, 2007 02:10 PM by phoehne
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