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Move Semantics in C++11, Part 1: A New Way of Thinking About Objects
By Danny Kalev
Jul 2, 2012
Not every resource transfer is a copy operation. In many programming tasks, the resource only moves from one object to another, emptying the source object in the process. The semantics and formal properties of these 'move semantics' are a new C++11 paradigm to make code more efficient and simulate real-world situations more accurately, as Danny Kalev explains in this two-part series.
Testing the Big Picture on Agile Teams
By Janet Gregory, Lisa Crispin
May 23, 2012
One of the biggest problems on many agile teams is forgetting the real business value of the feature they are developing. Even with all the testing done for each story, the team may deliver a feature that has outstanding issues, or does not meet the customer’s expectations. This article covers how to balance the fast feedback of working in small increments and iterations with ensuring that the overall feature delivers adequate business value.
Seven Ways to Find Software Defects Before They Hit Production
By Matthew Heusser
May 11, 2012
If you've ever been surprised by a bug that seemed obvious in hindsight, you may be curious where test ideas originate and how to generate more of them. Matt Heusser walks through a half-dozen ideas to kickstart (or reinvigorate!) your software testing.
Introduction to Google Software Testing
By James A. Whittaker
Apr 5, 2012
James A. Whittaker, the former Test Director for Chrome and Chrome OS, discusses his book, How Google Tests Software, what it means to be a Google tester and how Google testers approach the problems of scale, complexity and mass usage.
Three Things I Learned about Testing at Google that Might Surprise You
By James A. Whittaker
Mar 20, 2012
Over the course of his time at Google, James A. Whittaker learned a few valuable lessons about software testing, which he shares here.
Source Code Is Dead! Long Live Source Code!
By Dhanji R. Prasanna
Mar 19, 2012
Dhanji R. Prasanna illuminates the unseen (and often unconsidered) costs to a company of keeping its source code proprietary and closed, rather than sharing it as open source with the world.
Software [In]security: vBSIMM Take Two (BSIMM for Vendors Revised)
By Gary McGraw, Sammy Migues
Jan 26, 2012
Gary McGraw and Sammy Migues introduce a revised, compact version of the BSIMM for vendors called vBSIMM, which can be thought of as a foundational security control for vendor management of third-party software providers.
Analysis for Continuous Delivery: Five Core Practices
By Jez Humble
Jan 25, 2012
Jez Humble, coauthor of Continuous Delivery: Reliable Software Releases through Build, Test, and Deployment Automation, urges teams to move away from the all-or-nothing design of traditional software delivery approaches. Following the practices outlined here, you can deliver single-feature or small-story batches that dramatically decrease the time needed to build a new product or new release, testing and moving forward on successful features and redesigning or dropping features that fail (or that users show they don't really want).
Exploring the Mythical Weekend Coding Project
By Dhanji R. Prasanna
Jan 24, 2012
Did you ever spend a weekend working through some kooky idea for coding an app you'd had in mind for years? Like many of us, Dhanji R. Prasanna has carried concepts around in his mental pockets, and one day he decided to go ahead and try it. The goal was a working app in two days. Would he succeed or fail miserably? Some things he learned were to be expected, but others he could never have predicted.
Software [In]security: BSIMM versus SAFECode and Other Kaiju Cinema
By Gary McGraw, Sammy Migues
Dec 26, 2011
Gary McGraw and Sammy Migues clarify the intended use of the Building Security In Maturity Model (BSIMM) and compare it to the SAFECode Practices methodology.
An Academy for Software Craftsmen? An Interview with Founder Ken Auer
By Matthew Heusser, Ken Auer
Dec 20, 2011
For all the talk of craftsmanship and apprentices, there is only one commercial school in the world offering a journeyman rating: The RoleModel Software Craftsmanship Academy in Holly Springs, North Carolina. We interviewed Ken Auer to find out where the idea came from, how the program works, and why it's necessary today.
Software [In]security: Third-Party Software and Security
By Gary McGraw, Brian Chess, Sammy Migues
Nov 30, 2011
How do you gauge the security of third-party code? A recent security conference examined that question, and Gary McGraw presents the findings in this article.
Software Systems Architecture: Viewpoints and Views
By Nick Rozanski, Eóin Woods
Nov 10, 2011
Capturing the essence and the detail of the whole architecture in a single model is just not possible for anything other than simple systems. By far the best way of managing this complexity is to produce a number of different representations of all or part of the architecture, each of which focuses on certain aspects of the system, showing how it addresses some of the stakeholder concerns.
Software [In]security: Software Security Training
By Gary McGraw, Sammy Migues
Oct 31, 2011
Gary McGraw and Sammy Migues describe how training has changed, provide data showing it's importance, and explain why it's important to pick the right training for your organization's needs.
Want to Prove Agile Works? Practice Continuous Delivery!
By Aaron Erickson
Oct 31, 2011
Aaron Erickson, author of The Nomadic Developer, explains why Agile development teams must deliver and keep delivering on a regular schedule. The surest proof of your team's practicing Agile methodology correctly is that you continue delivering working product.
Software [In]security: BSIMM3
By Gary McGraw, Brian Chess, Sammy Migues
Sep 27, 2011
BSIMM3 is the third iteration of the Building Security In Maturity Model (BSIMM) project, a tool used as a measuring stick for software security initiatives in the corporate world. Gary McGraw describes the BSIMM3 along with Brian Chess and Sammy Migues.
Software [In]security: Balancing All the Breaking with some Building
By Gary McGraw
Aug 30, 2011
Security expert Gary McGraw argues that the software security industry is favoring offense at the expense of defense, and that more proactive defense is needed.
Essential Skills for the Agile Developer: Avoid Over- and Under-Design
By Alan Shalloway, Scott Bain, Amir Kolsky, Ken Pugh
Aug 29, 2011
How do you avoid over- or under-designing your code? As Ward Cunningham once said, "Take as much time as you need to make your code quality as high as it can be, but don't spend a second adding functionality that you don't need now!" This chapter covers this "mantra for development: write high-quality code, but don't write extra code.
Ten Years Of Agile: An Interview with Robert C. "Uncle Bob" Martin
By InformIT Editorial Team, Robert C. Martin
Aug 3, 2011
InformIT interviews Uncle Bob Martin, one of the original Agile Manifesto signatories, on the ten-year anniversary of its creation.
Putting the "Journey" in Journeyman Software Developer: An Interview with Corey Haines
By Matthew Heusser, Corey Haines
Jul 25, 2011
When it comes to putting the craft back into programming, a handful of names might come to mind, and Corey Haines is one of them. Matthew Heusser talked with Corey about software craft, his journeyman project, and that great big project he is working on next.

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