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Design of Design, The: Essays from a Computer Scientist

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Making Sense of Design

 

Effective design is at the heart of everything from software development to engineering to architecture. But what do we really know about the design process? What leads to effective, elegant designs? The Design of Design answers these questions.

 

This new book by Fred Brooks contains extraordinary insights for designers in every discipline. Brooks pinpoints the constants inherent to all design projects and uncovers processes and patterns most likely to lead to excellence. Drawing on the observations and intuitions of dozens of exceptional designers, as well as his direct experiences in several design domains, Brooks argues convincingly that bold design decisions lead to better outcomes.

 

The author tracks the evolution of the design process, delves into complex systems based on distributed design, and illuminates what makes a truly great designer. He examines the nuts and bolts that affect all design processes, including budget and other constraints, aesthetics, design empiricism, and tools, and then grounds this discussion in his own real-world examples–case studies ranging from home construction to IBM’s Operating System/360. Throughout the book, Brooks reveals the keys to success that every designer, design project manager, and design researcher should know.

Table of Contents

Preface

 

Part I: Models of Designing

Chapter 1: The Design Question

Chapter 2: How Engineers Think of Design–The Rational Model

Chapter 3: What’s Wrong with This Model?

Chapter 4: Requirements, Sin, and Contracts

Chapter 5: What Are Better Design Process Models?

 

Part II: Collaboration and Telecollaboration

Chapter 6: Collaboration in Design

Chapter 7: Telecollaboration

 

Part III: Design Aspects/Helpful Hints for Designers

Chapter 8: Rationalism vs. Empiricism in Design

Chapter 9: User Models–Better Wrong than Vague

Chapter 10: The Budgeted Resource

Chapter 11: Constraints are Friends

Chapter 12: Esthetics and Style in Technical Design

Chapter 13: Exemplars in Design

Chapter 14: How Expert Designers Go Wrong

Chapter 15: The Divorce of Design

Chapter 16: Representing Designs’ Trajectories and Rationales

 

Part IV: A Computer Scientist’s Dream System for the Design of Houses

Chapter 17: A Computer Scientist’s Dream System for House Designing–Mind to Machine

Chapter 18: A Computer Scientist’s Dream System for Designing Houses—Machine to Mind

 

Part V:  Great Designers

Chapter 19: Great Designs Come From Great Designers Not from Great Design Processes

Chapter 20: Where Do Great Designers Come From?

 

Part VI:  Case Studies

Chapter 21: Case Study:  Beach House “View/360”

Chapter 22: Case Study:  Kitchen Remodeling

Chapter 23: Case Study:  House Wing Addition

Chapter 24: Case Study:  System/360 Architecture

Chapter 25: Case Study:  Operating System/360

Chapter 26: Case Study:  Book Design of Computer Architecture: Concepts and Evolution

Chapter 27: Case Study:  A Joint Computation Center Organization: The Triangle Universities Computation Center (TUCC)

Chapter 28: Recommended Reading

 

Acknowledgments

Bibliography

Index

 

Book

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