Home > Store

Smalltalk Best Practice Patterns

Register your product to gain access to bonus material or receive a coupon.

Smalltalk Best Practice Patterns

eBook (Watermarked)

  • Your Price: $45.32
  • List Price: $53.32
  • Includes EPUB, MOBI, and PDF
  • About eBook Formats
  • This eBook includes the following formats, accessible from your Account page after purchase:

    ePub EPUB The open industry format known for its reflowable content and usability on supported mobile devices.

    MOBI MOBI The eBook format compatible with the Amazon Kindle and Amazon Kindle applications.

    Adobe Reader PDF The popular standard, used most often with the free Adobe® Reader® software.

    This eBook requires no passwords or activation to read. We customize your eBook by discretely watermarking it with your name, making it uniquely yours.

Also available in other formats.

Description

  • Copyright 1997
  • Dimensions: 7" x 9-1/4"
  • Pages: 240
  • Edition: 1st
  • eBook (Watermarked)
  • ISBN-10: 0-13-285211-X
  • ISBN-13: 978-0-13-285211-1

This classic book is the definitive real-world style guide for better Smalltalk programming. This author presents a set of patterns that organize all the informal experience successful Smalltalk programmers have learned the hard way. When programmers understand these patterns, they can write much more effective code. The concept of Smalltalk patterns is introduced, and the book explains why they work. Next, the book introduces proven patterns for working with methods, messages, state, collections, classes and formatting. Finally, the book walks through a development example utilizing patterns. For programmers, project managers, teachers and students -- both new and experienced. This book presents a set of patterns that organize all the informal experience of successful Smalltalk programmers. This book will help you understand these patterns, and empower you to write more effective code.

Sample Content

Table of Contents



1. Introduction.

Coding. Talking Programs. Good Software. Style. What's Missing? Book Organization. Adoption. Learning a Pattern.



2. Patterns.

Why Patterns Work. Role of Patterns. Reading. Development. Review. Documentation. Clean Up. Format.



3. Behavior.

Methods. Composed Method. Constructor Method. Constructor Parameter Method. Shortcut Constructor Method. Conversion. Converter Method. Converter Constructor Method. Query Method. Comparing Method. Reversing Method. Method Object. Execute Around Method. Debug Printing Method. Method Comment. Messages. Message. Choosing Message. Decomposing Message. Intention Revealing Message. Intention Revealing Selector. Dispatched Interpretation. Double Dispatch. Mediating Protocol. Super. Extending Super. Modifying Super. Delegation. Simple Delegation. Self Delegation. Pluggable Behavior. Pluggable Selector. Pluggable Block. Collecting Parameter.



4. State.

Instance Variables. Common State. Variable State. Explicit Initialization. Lazy Initialization. Default Value Method. Constant Method. Direct Variable Access. Indirect Variable Access. Getting Method. Setting Method. Collection Accessor Method. Enumeration Method. Boolean Property Setting Method. Role Suggesting Instance Variable Name. Temporary Variables. Temporary Variable. Collecting Temporary Variable. Caching Temporary Variable. Explaining Temporary Variable. Reusing Temporary Variable. Role Suggesting Temporary Variable Name.



5. Collections.

Classes. Collection. OrderedCollection. RunArray. Set. Equality Method. Hashing Method. Dictionary. SortedCollection. Array. ByteArray. Interval. Collection Protocol. IsEmpty. Includes:. Concatentation. Enumeration. Do. Collect. Select/Reject. Detect. Inject:into:. Collection Idioms. Duplicate Removing Set. Temporarily Sorted Collection. Stack. Queue. Searching Literal. Lookup Cache. Parsing Stream. Concatenating Stream.



6. Classes.

Simple Superclass Name. Qualified Subclass Name.



7. Formatting.

Inline Message Pattern. Type Suggesting Parameter Name. Indented Control Flow. Rectangular Block. Guard Clause. Conditional Expression. Simple Enumeration Parameter. Cascade. Yourself. Interesting Return Value.



8. Development Example.

Problem. Start. Arithmetic. Integration.



Summary.


Appendix A: Quick Reference.


Index.

Updates

Submit Errata

More Information

ONE MONTH ACCESS!

WITH PURCHASE


Get unlimited 30-day access to thousands of Books & Training Videos about technology, professional development and digital media If you continue your subscription after your 30-day trial, you can receive 30% off a monthly subscription to the Safari Library for up to 12 months.