Programming in Objective-C 2.0, 2nd Edition
Product Author Bios
Stephen Kochan is the author and coauthor of several bestselling titles on the C language, including Programming in C (Sams, 2004), Programming in ANSI C (Sams, 1994), and Topics in C Programming (Wiley, 1991), as well as several Unix titles, including Exploring the Unix System (Sams, 1992) and Unix Shell Programming (Sams 2003). He has been programming on Macintosh computers since the introduction of the first Mac in 1984, and he wrote Programming C for the Mac as part of the Apple Press Library. He maintains a web site and support forum for Programming in Objective-C 2.0 at classroomm.com/objective-c
THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0
Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.
The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks.
A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.
The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.
Table of Contents
Part I: The Objective-C 2.0 Language
2 Programming in Objective-C
3 Classes, Objects, and Methods
4 Data Types and Expressions
5 Program Looping
6 Making Decisions
7 More on Classes
9 Polymorphism, Dynamic Typing, and Dynamic Binding
10 More on Variables and Data Types
11 Categories and Protocols
12 The Preprocessor
13 Underlying C Language Features
II: The Foundation Framework
14 Introduction to the Foundation Framework
15 Numbers, Strings, and Collections
16 Working with Files
17 Memory Management
18 Copying Objects
III: Cocoa and the iPhone SDK
20 Introduction to Cocoa
21 Writing iPhone Applications
B Objective-C 2.0 Language Summary
C Address Book Source Code
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