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With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive.
The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications.
The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on:
Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.
Expressions and Statements.
Consistency and Idioms.
A Java Quicksort.
The Markov Chain Algorithm.
Data Structure Alternatives.
Building the Data Structure in C.
Awk and Perl.
A Prototype Library.
A Library for Others.
A C++ Implementation.
Abort, Retry, Fail?
Good Clues, Easy Bugs.
No Clues, Hard Bugs.
Other People's Bugs.
Test as You Write the Code.
Tips for Testing.
Who Does the Testing?
Testing the Markov Program.
Timing and Profiling.
Strategies for Speed.
Tuning the Code.
Headers and Libraries.
Portability and Upgrade.
Interpreters, Compilers, and Virtual Machines.
Programs that Write Programs.
Using Macros to Generate Code.
Compiling on the Fly.