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Objective-C Programming: The Big Nerd Ranch Guide, 2nd Edition

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Objective-C Programming: The Big Nerd Ranch Guide, 2nd Edition

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  • About eBook Formats
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    ePub EPUB The open industry format known for its reflowable content and usability on supported mobile devices.

    MOBI MOBI The eBook format compatible with the Amazon Kindle and Amazon Kindle applications.

    Adobe Reader PDF The popular standard, used most often with the free Adobe® Reader® software.

    This eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.

About

Features

  • The best hands-on guide to mastering Objective-C: the language every Mac OS X and iPhone/iPod touch developer needs to know
  • Covers new features of the Objective-C language including number/array/dictionary literal syntax, boxing, and subscripting and the most recent best practices and style guidelines
  • Shows how to make the most of underlying C features and Apple-specific Foundation classes
  • Part of the Mac development guides from Aaron Hillegass and the legendary experts at The Big Nerd Ranch, the worldwide leader in training Mac developers

Description

  • Copyright 2014
  • Dimensions: 7" x 9"
  • Pages: 325
  • Edition: 2nd
  • Book
  • ISBN-10: 0-321-94206-X
  • ISBN-13: 978-0-321-94206-7

Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them.

Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer.

Here are some of the topics covered:

  • Using Xcode, Apple’s documentation, and other tools
  • Programming basics: variables, loops, functions, etc.
  • Objects, classes, methods, and messages
  • Pointers, addresses, and memory management with ARC
  • Properties and Key-Value Coding (KVC)
  • Class extensions
  • Categories
  • Classes from the Foundation framework
  • Blocks
  • Delegation, target-action, and notification design patterns
  • Key-Value Observing (KVO)
  • Runtime basics

Sample Content

Online Sample Chapter

Variables and Types in Objective-C

Sample Pages

Download the sample pages (includes Chapter 3 and Index)

Table of Contents

Part I: Getting Started
1. You and This Book
2. Your First Program

Part II: How Programming Works
3. Variables and Types
4. if/else
5. Functions
6. Numbers
7. Loops
8. Addresses and Pointers
9. Pass By Reference
10. Structs
11. The Heap

Part III: Objective-C and Foundation
12. Objects
13. More Messages
14. NSString
15. NSArray
16. Developer Documentation
17. Your First Class
18. Inheritance
19. Object Instance Variables
20. Preventing Memory Leaks
21. Collection Classes
22. Constants
23. Writing Files with NSString and NSData
24. Callbacks
25. Protocols
26. Property Lists

Part IV: Event-Driven Applications
27. Your First iOS Application
28. Your First Cocoa Application

Part V: Advanced Objective-C
29. init
30. Properties
31. Categories
32. Blocks

Part VI: Advanced C
33. Bitwise Operations
34. C Strings
35. C Arrays
36. Command-Line Arguments
37. Switch Statements

Part VII: Objective-C Runtime
38. How Messaging Works
39. How Classes Work
40. Runtime Attributes
41. Method Swizzling
42. Associated Objects

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